Search found 5 matches
- Fri Apr 05, 2019 8:57 pm
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 73038
Re: Friday Facts #289 - Character GUI
under logistics: Items requesting 0 and max set to 0... instead of having nothing on them, how about having a tiny trash can icon?
Yeah, I think that's a good idea
I also came here to give this feedback. The way it is currently described, it will be confusing to players. There needs to be ...
- Thu Apr 04, 2019 7:03 pm
- Forum: Ideas and Suggestions
- Topic: More toolbar slots visible on screen.
- Replies: 18
- Views: 9263
Quickbar - Utilize Horizontal Space Better
The new 0.17 quickbar has a cool feature that allows you to show up to four rows of items. However, when you enable this feature it obstructs a significant part of the vertical viewing area on a typical widescreen monitor. I tried using the feature for a while, because I like having access to extra ...
- Tue Apr 02, 2019 3:02 am
- Forum: Duplicates
- Topic: [0.17.23] Big Electric Poles Mysteriously Appear on Map
- Replies: 4
- Views: 1356
Re: [0.17.23] Big Electric Poles Mysteriously Appear on Map
Sounds likely related. They appeared after I started placing new poles.
The main difference is that I didn't deconstruct the original poles.
The main difference is that I didn't deconstruct the original poles.
- Tue Apr 02, 2019 1:11 am
- Forum: Duplicates
- Topic: [0.17.23] Big Electric Poles Mysteriously Appear on Map
- Replies: 4
- Views: 1356
[0.17.23] Big Electric Poles Mysteriously Appear on Map
In a certain scenario, electric poles seem to lay themselves down on the map in a straight line.
I was exploring my map laying down big electric poles and radars.
I walked from point A to point B, laying down poles and radars.
Then I followed my electric line back to point A without laying down ...
I was exploring my map laying down big electric poles and radars.
I walked from point A to point B, laying down poles and radars.
Then I followed my electric line back to point A without laying down ...
- Fri Mar 29, 2019 7:35 pm
- Forum: Duplicates
- Topic: [0.17.23] Stone Wall Against Shore - Sprite Doesn't Update After Landfill
- Replies: 2
- Views: 892
[0.17.23] Stone Wall Against Shore - Sprite Doesn't Update After Landfill
Stone walls have a different sprite when you build them against the edge of a body of water.
If you then landfill that water, the stone wall sprite doesn't update - it still shows the additional piece of wall extending toward where the water used to be.
If you then landfill that water, the stone wall sprite doesn't update - it still shows the additional piece of wall extending toward where the water used to be.