Search found 5 matches

by AellaCarina
Sun Oct 09, 2022 4:22 pm
Forum: Gameplay Help
Topic: Deconstruction Planners Not Functionoing Correctly
Replies: 5
Views: 1437

Re: Deconstruction Planners Not Functionoing Correctly

I see that now, thank you. Didn't realize I was on that different tab.
by AellaCarina
Sun Oct 09, 2022 3:56 pm
Forum: Gameplay Help
Topic: Deconstruction Planners Not Functionoing Correctly
Replies: 5
Views: 1437

Re: Deconstruction Planners Not Functionoing Correctly

To satisfy your concern, here's a new video.

https://youtu.be/V6JLi_JPvOQ
by AellaCarina
Sun Oct 09, 2022 3:08 pm
Forum: Gameplay Help
Topic: Deconstruction Planners Not Functionoing Correctly
Replies: 5
Views: 1437

Deconstruction Planners Not Functionoing Correctly

I have an odd behavior when trying to use the deconstruction planners:

If a filtered object, it won't select any object.
If no filtered object, it picks up everything (so this works fine).
If filter trees and rocks only, works.
If a blacklisted object, it picked up everything, including blacklisted ...
by AellaCarina
Mon Sep 26, 2022 3:08 pm
Forum: Gameplay Help
Topic: Turning a lamp red or green based on train stop state
Replies: 1
Views: 984

Turning a lamp red or green based on train stop state

I'd like to do the following, but I'm not very smart with this kind of thing and would appreciate some help:

If a train stop is enabled, I'd like to have a lamp turn green. If a train stop is disabled, I'd like to have a lamp turn red.

How can I make this happen?
by AellaCarina
Fri Mar 29, 2019 12:56 am
Forum: Gameplay Help
Topic: Bricked part of the toolbar
Replies: 1
Views: 1039

Bricked part of the toolbar

I deleted a blueprint from my library. That blueprint was also stored in the toolbar. Now I have a red "X" in the toolbar that I can't remove or replace with something else. Anytime I try to do something with that square in the toolbar I receive the message

"Target of this shortcut to the ...

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