Search found 2 matches
- Fri Nov 10, 2023 5:10 pm
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 334
- Views: 102743
Re: Friday Facts #384 - Combinators 2.0
Since the FFF also asked for further options for the selector combinator, I'd like to offer a few more ideas:
- Selecting a signal by type (i.e. send stone=1 on the red wire and get at the output whatever the value of stone is on the green wire) You can currently do that for positive signals only ...
- Tue Mar 26, 2019 7:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.20][MOD]CTD when opening FNEI while helmod block is pinned
- Replies: 2
- Views: 1636
Re: [0.17.20][MOD]CTD when opening FNEI while helmod block is pinned
I have a similar bug with FNEI:
If the game window is too 'widescreen' to fit the FNEI window, it crashes.
Reproduce:
- Have FNEI 0.2.3 installed
- resize the game window extremely wide (3:1 or something, edit: this also seems to happen at more normal aspect ratios, when the mod window should fit ...
If the game window is too 'widescreen' to fit the FNEI window, it crashes.
Reproduce:
- Have FNEI 0.2.3 installed
- resize the game window extremely wide (3:1 or something, edit: this also seems to happen at more normal aspect ratios, when the mod window should fit ...