Search found 5 matches

by Aphlaptic
Fri Apr 12, 2019 1:53 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3861
Views: 1178933

Re: Bugs & FAQ

The error has started to show after aai-industry updated from 0.3.5 to 0.3.6 Mods list: base 0.17.29 aai-industry 0.3.6 angelspetrochem angelsrefining angelssmelting boblibrary boblogistics Failed to load mods: angelsrefining/prototypes/override-functions.lua:529: table index is nil stack traceback:...
by Aphlaptic
Wed Apr 03, 2019 6:50 pm
Forum: Mods
Topic: [MOD 0.18.x] Realistic Power
Replies: 90
Views: 34289

Re: [MOD 0.16.x] Realistic Power

That was fast. Seems to be working fine now, thanks!
by Aphlaptic
Wed Apr 03, 2019 3:43 pm
Forum: Mods
Topic: [MOD 0.18.x] Realistic Power
Replies: 90
Views: 34289

Re: [MOD 0.16.x] Realistic Power

Can't be used with Realistic Electric Trains, unfortunately. The locomotives just don't get enough power, the fuel icon flashes in-between overhead line poles.
Could something be done about this? I'd love to use both mods.
by Aphlaptic
Mon Apr 01, 2019 10:49 am
Forum: Reika's Mods
Topic: Geothermal - A clean, but powerful power source all day long
Replies: 57
Views: 26812

Re: Geothermal - A clean, but powerful power source all day long

I like this mod, especially combined with Alien Biomes.

But what is up with the well pollution? Pretty sure there's an error, because a single well produces 16K/s. The only thing worse that comes to mind is meltdown reactor from Realistic Reactors.
by Aphlaptic
Sun Mar 24, 2019 12:58 am
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 201027

Re: [MOD 0.13] Black Market (sell and buy on the market)

With only Black Market and Realistic Reactors mods installed, I get the following error on game start. Always happens on 4th tick.
Not sure which mod is the culprit, but thought I'd post it here.

err.png
err.png (66.85 KiB) Viewed 4669 times

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