Search found 3 matches

by zelazny@gmail.com
Fri Aug 28, 2020 9:36 pm
Forum: Logistic Train Network
Topic: Crash after mod update 1.14.0; running event LogisticTrainNetwork::on_train_changed_state
Replies: 7
Views: 2967

Re: Crash after mod update 1.14.0; running event LogisticTrainNetwork::on_train_changed_state

Thanks for the quick turn-around! LTN is so useful, I'm having trouble imagining using trains without it.

As far as non-LTN trains, I just don't bother building non-LTN stations. Easier to just have one thing in the mall, and in my inventory. In my current game, I only have one train that's not ...
by zelazny@gmail.com
Fri Aug 28, 2020 12:35 pm
Forum: Logistic Train Network
Topic: Crash after mod update 1.14.0; running event LogisticTrainNetwork::on_train_changed_state
Replies: 7
Views: 2967

Re: Crashing on arrival and/or departure

Same crash here. Updated, then loaded my save game - and it crashes almost straight away (I suspect as soon as a train reaches a station).

From the autosaves, I can't even get into the game:

Image
by zelazny@gmail.com
Sat Mar 23, 2019 12:55 pm
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 353803

Re: [MOD 0.17] Orbital Ion Cannon 1.7.1

I'm getting an error loading up a save today after adding the standard library (image attached)
IonCannonError.PNG
IonCannonError.PNG (72.71 KiB) Viewed 7382 times
Not sure if I'm doing something wrong? Thought best to let you know :-)

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