Search found 11 matches

by teckno99
Wed May 14, 2025 5:48 pm
Forum: Technical Help
Topic: had an error and a crash dont know where to post
Replies: 1
Views: 227

had an error and a crash dont know where to post

idk what other file you want or need but this is the file the game pointed me to
by teckno99
Sun Apr 20, 2025 2:27 pm
Forum: Pending
Topic: unknown crash
Replies: 3
Views: 302

Re: unknown crash

all i know is it froze on me asked me if i wanted to send the log. when i said yes it took me to where it was so i sent it here.luckily i only lost about 2 min
by teckno99
Sat Apr 19, 2025 11:54 pm
Forum: Pending
Topic: unknown crash
Replies: 3
Views: 302

unknown crash

i have no idea why it crashed but i do have the log
by teckno99
Tue Dec 24, 2024 4:35 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.28] Asteroid chunk is sometimes ignored by collector
Replies: 8
Views: 3040

Re: [2.0.28] Asteroid chunk is sometimes ignored by collector

captain_wiggles wrote: Mon Dec 23, 2024 2:07 pm I've seen this happen when not using filters and no wire connections at all, the collector was not full. Unfortunately I don't have a repo / screen shot to back it up.
this is the reason i have been searching the forums no screen shot either but shouldnt need one if it is a bug
by teckno99
Sat Dec 21, 2024 7:57 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.12] Ship not leaving for next planet despite the only condition fully green
Replies: 8
Views: 2537

Re: [Genhis][2.0.12] Ship not leaving for next planet despite the only condition fully green

i just downloaded version 28 today and im still having this same problem. im trying to leave gleba in a timely manner due to spoiling cargo and i cannot
by teckno99
Fri Nov 01, 2024 6:05 pm
Forum: Modding interface requests
Topic: Seperate Personal Roboport Construction Zone Sprite and Roboport Construction Zone Sprite
Replies: 4
Views: 2033

Re: Seperate Personal Roboport Construction Zone Sprite and Roboport Construction Zone Sprite

i have been looking for a mod to do this but was finally informed that the personal and non-personal roboport fields use the same sprite. but i agree make the personal zones a pair of different colors. this will also help those with color deficiencies be able to play better
by teckno99
Tue Sep 03, 2019 6:49 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 210
Views: 152037

Re: [MOD 0.13] Big Bags - more space in your bags

like the mod but
bigbag capture.PNG
bigbag capture.PNG (19.06 KiB) Viewed 8758 times
by teckno99
Mon Jun 10, 2019 7:55 pm
Forum: Ideas and Suggestions
Topic: blueprints dl
Replies: 1
Views: 1500

blueprints dl

similar to what i have read from other but also similar to how the current mods are handled. allow us to search and dl bp from in the game
by teckno99
Mon Mar 25, 2019 3:27 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3897
Views: 1766111

Re: Bugs & FAQ

just chiming in with the same problemImage
with the mindset of support for factorio and angel
by teckno99
Mon Mar 18, 2019 4:26 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3897
Views: 1766111

Re: Bugs & FAQ

i think i found another bug with bio processing i specifically didnt explore west on current game so as to allow the trees to populate it.
i have now travelled about 3300 due west using the cheat to see the map and so far no trees, but i did find gardens and the puffer nest thing.


edit just ...
by teckno99
Sun Mar 17, 2019 4:13 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3897
Views: 1766111

Re: Bugs & FAQ

factorio wont install bio processing
factorio .17.12 also all other angel bob

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