Search found 8 matches

by teckno99
Tue Dec 24, 2024 4:35 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.28] Asteroid chunk is sometimes ignored by collector
Replies: 8
Views: 2004

Re: [2.0.28] Asteroid chunk is sometimes ignored by collector

captain_wiggles wrote: Mon Dec 23, 2024 2:07 pm I've seen this happen when not using filters and no wire connections at all, the collector was not full. Unfortunately I don't have a repo / screen shot to back it up.
this is the reason i have been searching the forums no screen shot either but shouldnt need one if it is a bug
by teckno99
Sat Dec 21, 2024 7:57 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.12] Ship not leaving for next planet despite the only condition fully green
Replies: 8
Views: 1990

Re: [Genhis][2.0.12] Ship not leaving for next planet despite the only condition fully green

i just downloaded version 28 today and im still having this same problem. im trying to leave gleba in a timely manner due to spoiling cargo and i cannot
by teckno99
Fri Nov 01, 2024 6:05 pm
Forum: Modding interface requests
Topic: Seperate Personal Roboport Construction Zone Sprite and Roboport Construction Zone Sprite
Replies: 4
Views: 1832

Re: Seperate Personal Roboport Construction Zone Sprite and Roboport Construction Zone Sprite

i have been looking for a mod to do this but was finally informed that the personal and non-personal roboport fields use the same sprite. but i agree make the personal zones a pair of different colors. this will also help those with color deficiencies be able to play better
by teckno99
Tue Sep 03, 2019 6:49 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 209
Views: 140483

Re: [MOD 0.13] Big Bags - more space in your bags

like the mod but
bigbag capture.PNG
bigbag capture.PNG (19.06 KiB) Viewed 7740 times
by teckno99
Mon Jun 10, 2019 7:55 pm
Forum: Ideas and Suggestions
Topic: blueprints dl
Replies: 1
Views: 1421

blueprints dl

similar to what i have read from other but also similar to how the current mods are handled. allow us to search and dl bp from in the game
by teckno99
Mon Mar 25, 2019 3:27 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1587615

Re: Bugs & FAQ

just chiming in with the same problemImage
with the mindset of support for factorio and angel
by teckno99
Mon Mar 18, 2019 4:26 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1587615

Re: Bugs & FAQ

i think i found another bug with bio processing i specifically didnt explore west on current game so as to allow the trees to populate it.
i have now travelled about 3300 due west using the cheat to see the map and so far no trees, but i did find gardens and the puffer nest thing.


edit just ...
by teckno99
Sun Mar 17, 2019 4:13 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3893
Views: 1587615

Re: Bugs & FAQ

factorio wont install bio processing
factorio .17.12 also all other angel bob

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