Search found 7 matches
- Sat Jul 20, 2019 11:08 pm
- Forum: Ideas and Suggestions
- Topic: [closed, a mod exists] Idea suggestion for pipe placement: manual orientation
- Replies: 7
- Views: 2074
Re: [closed, a mod exists] Idea suggestion for pipe placement: manual orientation
Thanks to all of you. I checked the forum, but forgot to check if a mod existed.
- Sat Jul 20, 2019 9:31 am
- Forum: Ideas and Suggestions
- Topic: [closed, a mod exists] Idea suggestion for pipe placement: manual orientation
- Replies: 7
- Views: 2074
[closed, a mod exists] Idea suggestion for pipe placement: manual orientation
TL;DR Change direction of pipes when put down from automatic to manual. What ? Instead of having pipes direction handled automatically, I suggest that pipes could have a direction, but no orientation. Long story short, you could either place north-south pipes or east-west, then the same logic that ...
- Sat Jul 13, 2019 1:30 am
- Forum: Ideas and Suggestions
- Topic: [0.17.4] Show inserter speed in tooltip
- Replies: 8
- Views: 3303
Re: [0.17.4] Show inserter speed in tooltip
I was going to create a similar topic for belt, smelting, and others entities where the speed is not correctly displayed in-game. As @Ormek clearly said, the goal is just to know if it will definitively be fast enough, if it definitively will not be fast enough, or if it's working at max capacity, a...
- Mon Jul 01, 2019 1:54 pm
- Forum: Ideas and Suggestions
- Topic: [0.17] add tutorial items in the quickbar
- Replies: 6
- Views: 1906
Re: [0.17] add tutorial items in the quickbar
Yes, but there is a high chance that you have some items of the least recently used near your
- Sun Jun 30, 2019 1:46 pm
- Forum: Ideas and Suggestions
- Topic: [0.17] add tutorial items in the quickbar
- Replies: 6
- Views: 1906
Re: [0.17] add tutorial items in the quickbar
@orzelek To access recent items, you can technically use the pipette tool (Q on qwerty by default) witch is as convenient.
- Fri Jun 28, 2019 8:19 pm
- Forum: Campaign / Scenario suggestions
- Topic: tutorial feedback
- Replies: 0
- Views: 1841
tutorial feedback
Hello, I recently introduced a friend to Factorio, and I watched her play the tutorial. I wanted to report somewhere what was unintuitive/harder than what it should be. I'm not sure if it's the right place, please move this post as needed. - First of all, the order of the objective is confusing. Usu...
- Sun Mar 17, 2019 12:07 am
- Forum: Ideas and Suggestions
- Topic: [0.17] add tutorial items in the quickbar
- Replies: 6
- Views: 1906
[0.17] add tutorial items in the quickbar
TL;DR In tutorial, fill the toolbar with available items. What ? When playing tutorials (for example the train tutorial), the items are not displayed in the toolbar. You have to manually open your inventory to access them. I suggest that all items in the tutorial should be added in the toolbar. Not...