Search found 9 matches
- Wed Jun 22, 2022 10:33 am
- Forum: General discussion
- Topic: Should Construction Robots Prioritze Storage Chests ?
- Replies: 28
- Views: 1385
Re: Should Construction Robots Prioritze Storage Chests ?
if you deconstruct 1000 belts, and rebuild them later. do you want the storage ones to be used first, or new 1000 belts from a closer chest ? That's a tricky question, and I would like to answer "none of these options"; I chose a different way (see below), but if I need to chose between t...
- Sun Jun 12, 2022 3:24 pm
- Forum: General discussion
- Topic: Should Construction Robots Prioritze Storage Chests ?
- Replies: 28
- Views: 1385
Re: Should Construction Robots Prioritze Storage Chests ?
In short, I prefer bots using nearest box. If you like simplicity, some huge amounts of stuff stored in yellow boxes and big swarms of bots flying everywhere in a giant bot network should not be a problem for you. If you love organization, maybe you are comfortable using separated bot networks, one ...
- Sun Mar 13, 2022 4:12 pm
- Forum: General discussion
- Topic: What starting settings does everyone use?
- Replies: 14
- Views: 1494
Re: What starting settings does everyone use?
Resources: Frequency and Size to 33%; Richness to 600%. I use several mining locations for each resource, deliverying with 1-1 trains. Terrain: Water and Trees scale and coverage to 150%. Cliffs frequency to 150% and continuity to 600%. I try to respect terrain, using few or no landfill, remove tre...
- Sat May 29, 2021 1:23 pm
- Forum: General discussion
- Topic: Performance optimization - post your saves
- Replies: 377
- Views: 172864
Re: Performance optimization - post your saves
Destroying all the locomotives is surely not a good workaround ;) That was just a joke. :-D I should have put in bold the "As fun sidenote"... The real meaning is that the map was using too many of everything, and so the UPS droped a lot. It would work almost the same deleting 70% of trai...
- Sat May 29, 2021 1:36 am
- Forum: General discussion
- Topic: Performance optimization - post your saves
- Replies: 377
- Views: 172864
Re: Performance optimization - post your saves
Just to finish my thread-within-a-thread, [...] so I'd say, I may expect +1FPS at lease ;) Just in case someone gets here and have similar doubts, Ram bandwidth (not just frequency, but latency) means A LOT difference. As fun sidenote, save your map before using console commands if you are afraid o...
- Fri Oct 30, 2020 10:33 am
- Forum: News
- Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
- Replies: 141
- Views: 49350
- Wed Sep 23, 2020 10:01 am
- Forum: Mods
- Topic: [MOD 0.15.15+] FNEI Mod
- Replies: 129
- Views: 38582
Re: [MOD 0.15.15+] FNEI Mod
Got several desyncs while playing multiplayer on a server with just Oarc + Krastorio 2 + FNEI. A desync report is available if you need it. Desync occurs after random items checked, not the same items every time, but all players desync at once.
- Sat Jan 11, 2020 3:45 am
- Forum: News
- Topic: Friday Facts #329 - Campaign reassessment
- Replies: 78
- Views: 19986
Re: Friday Facts #329 - Campaign reassessment
About the ideas behind the two prototypes for a full featured Campaign, I think the main difference is the way you can connect each "chapter" on these 2 models: if what the player build in a chapter is preserved for next chapter, this itself can represent a connection between chapters; if ...
- Fri Jul 05, 2019 6:02 am
- Forum: Ideas and Suggestions
- Topic: Empty Module Slots and Upgrade Planner - Let's Talk
- Replies: 14
- Views: 2665
Re: Empty Module Slots and Upgrade Planner - Let's Talk
Tha would be a nice feature. I would love to setup miners and later add modules when I get them