Search found 3 matches
- Mon Mar 11, 2019 5:50 pm
- Forum: Implemented Suggestions
- Topic: Artillery Auto-fire Toggle / Option for disabling artillery auto target / turn off the artillery (train)
- Replies: 58
- Views: 28652
Re: Artillery Auto-fire Toggle
+1 this is a good idea
- Mon Mar 11, 2019 5:47 pm
- Forum: Ideas and Suggestions
- Topic: A new kind of robot that can craft things
- Replies: 0
- Views: 634
A new kind of robot that can craft things
Another suggestion from my 7-year-old:
TL;DR
Smart robots that can craft simple things the player requests.
What ?
There should be better robots that can themselves craft items. E.g., if I request Iron Chests they should be able to find some iron plates in yellow chests and craft the Iron ...
TL;DR
Smart robots that can craft simple things the player requests.
What ?
There should be better robots that can themselves craft items. E.g., if I request Iron Chests they should be able to find some iron plates in yellow chests and craft the Iron ...
- Mon Mar 11, 2019 5:37 pm
- Forum: Ideas and Suggestions
- Topic: In a game with no biters, hide the irrelevant research
- Replies: 0
- Views: 650
In a game with no biters, hide the irrelevant research
My 7-year old son very much likes Factorio, he has asked me to pass this along:
TL;DR
Most of the military research is pointless without monsters, e.g. the artillery trains.
What ?
The irrelevant research items should be hidden. If they are a prerequisite to useful research, that useful ...
TL;DR
Most of the military research is pointless without monsters, e.g. the artillery trains.
What ?
The irrelevant research items should be hidden. If they are a prerequisite to useful research, that useful ...