Search found 9 matches

by TuTurambar
Sun Feb 09, 2020 11:49 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268590

Re: [0.17+] Space Exploration WIP

Love this mod <3

Is there a way to easily explore a planet, including Nauvis? Like an improved radar, or maybe a special satellite which would reveal the whole planet map after being launched.
by TuTurambar
Sat Jul 13, 2019 3:15 pm
Forum: Ideas and Suggestions
Topic: New Pollution Statistics
Replies: 2
Views: 915

Re: New Pollution Statistics

That would really be awesome. And a "total" graph for electricity too.
by TuTurambar
Fri Mar 15, 2019 9:41 pm
Forum: Ideas and Suggestions
Topic: [0.17.14] Movement between storage tanks and chemical plants or assembling machines allowed
Replies: 1
Views: 813

[0.17.14] Movement between storage tanks and chemical plants or assembling machines allowed

If a storage tank is directly connected to a chemical plant (either input or output) or an assembling machine, the connection will not be "physical" and the player will be able to pass through:
plant.png
plant.png (1003.86 KiB) Viewed 813 times
However, this is not the case with refineries.
by TuTurambar
Fri Mar 15, 2019 8:43 pm
Forum: Not a bug
Topic: [Dominik][0.17.12] Fluid type reservation error
Replies: 9
Views: 2646

Re: [Dominik][0.17.12] Fluid type reservation error

Well, I reloaded the game (on 17.14 though), and it was fixed. Someway, it must have been solved during save loading. But I really think you have a bug somewhere in the fluid handling.
by TuTurambar
Fri Mar 15, 2019 7:33 pm
Forum: Not a bug
Topic: [Dominik][0.17.12] Fluid type reservation error
Replies: 9
Views: 2646

Re: [Dominik][0.17.12] Fluid type reservation error

Indeed, I mixed the setup, but that happens when you can't test :D But that does not explain the issue. I think in some moment you accidentally connected Light (neutral at that moment) and Gas sections, and they both became Gas. You immediately disconnected them, but they both still Gas. I did the s...
by TuTurambar
Thu Mar 14, 2019 11:00 pm
Forum: Not a bug
Topic: [Dominik][0.17.12] Fluid type reservation error
Replies: 9
Views: 2646

[Dominik][0.17.12] Fluid type reservation error

To prevent fluid mixing, Factorio assigns a fluid type to all pipes, tanks, etc... Then it prevents connecting networks with different fluid types. However, some pipes were assigned a fluid type they should not have, simpler explanation with a picture: fluid.png Theoretically, the three tiers should...
by TuTurambar
Sun Mar 10, 2019 9:38 pm
Forum: Not a bug
Topic: [0.17.9][keybind] Middle-click on toolbar on Linux not working
Replies: 3
Views: 1155

Re: [0.17.9][keybind] Middle-click on toolbar on Linux not working

Well, this issue does not seem to be specific to factorio, seems like I have an issue with my mouse.

Sorry for opening this, then :cry:

This thread can be deleted.
by TuTurambar
Sun Mar 10, 2019 9:30 pm
Forum: Not a bug
Topic: [0.17.9][keybind] Middle-click on toolbar on Linux not working
Replies: 3
Views: 1155

Re: [0.17.9][keybind] Middle-click on toolbar on Linux not working

Here's the result: KeyPress event, serial 40, synthetic NO, window 0x6200001, root 0x156, subw 0x6200002, time 22087775, (43,47), root:(43,608), state 0x10, keycode 65 (keysym 0x20, space), same_screen YES, XLookupString gives 1 bytes: (20) " " XmbLookupString gives 1 bytes: (20) " &q...
by TuTurambar
Sun Mar 10, 2019 8:35 pm
Forum: Not a bug
Topic: [0.17.9][keybind] Middle-click on toolbar on Linux not working
Replies: 3
Views: 1155

[0.17.9][keybind] Middle-click on toolbar on Linux not working

EDIT: It's not a Factorio bug. Please delete this thread. Whenever I try to remove a shortcut in the toolbar (unbind an item) by middle-clicking, nothing happens. I use the Steam version on Linux (Manjaro KDE, kernel 4.20.11-1). My mouse is a Steelseries Sensei. For the log, I just loaded a game, tr...

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