- Factorio_map_preview.jpg (192.96 KiB) Viewed 749 times
Search found 4 matches
- Sun Mar 10, 2019 4:47 pm
- Forum: Not a bug
- Topic: [0.17.9] "Play" button out of bounds in map preview window (1280x1024) 3x4 monitor
- Replies: 1
- Views: 749
- Sun Mar 10, 2019 4:38 pm
- Forum: Not a bug
- Topic: [0.17.9] Inserters not working properly
- Replies: 6
- Views: 2986
Re: [0.17.9] Inserters not working properly
You are right. I replaced Fast Inserters with orange ones and this setup started working the way it shouldLoewchen wrote: Sun Mar 10, 2019 3:46 pm This setup simply does not work, when the assembler produces less than one inserter can move, you run the chance that only one inserter will move it.
Thanks
- Sun Mar 10, 2019 4:32 pm
- Forum: Not a bug
- Topic: [0.17.9] Inserters not working properly
- Replies: 6
- Views: 2986
Re: [0.17.9] Inserters not working properly
Oh, I see it now.Nefrums wrote: Sun Mar 10, 2019 3:24 pm This is not new, it is related to the inserters being in different chunks. Turn on the grid and you'll see.
I have just checked, the other effected setups were also in different chunks.
Thanks for explaining
- Sun Mar 10, 2019 3:13 pm
- Forum: Not a bug
- Topic: [0.17.9] Inserters not working properly
- Replies: 6
- Views: 2986
[0.17.9] Inserters not working properly
For some reason the top and right inserters refuse to unload the transport belts until the bottom chest is full. And when it is full, they start working the way they are supposed to, e.i. taking turns and sharing belts between themselves. But as soon as the bottom chest gets some free space again ...