Search found 8 matches
- Tue Sep 01, 2015 6:28 pm
- Forum: Maps and Scenarios
- Topic: [0.12.x] PvP Scenarios
- Replies: 35
- Views: 62202
Re: [0.12.x] PvP Scenarios
I believe if we can get the engineers to join on this we would be able to have a play through at least with some interesting pov on the game:) as some can stream while in MP and other do not but they record.. So will put it to the group and see if we can get this up and running and put up some vids ...
- Fri Aug 28, 2015 2:12 pm
- Forum: Releases
- Topic: Version 0.12.5
- Replies: 42
- Views: 52478
Re: Version 0.12.5
From: Factorio Engineers "We are currently looking at the update and finding new and improved ways to use the new Lua for mods. We also like the optimization that was done to the MP and will be testing with our group. We do love this game and approve of this message" More edits to come whe...
- Fri Aug 21, 2015 3:33 pm
- Forum: News
- Topic: Friday Facts #100 - So old
- Replies: 59
- Views: 48614
Re: FFF #100 - So old
It is amazing the progress made in a short time that factorio has been around. People may say that it has been a long time but in most game the life of it has been relatively short. I for one have been playing this game for awhile and strive to make more people aware of the game and have been workin...
- Fri Aug 07, 2015 2:50 pm
- Forum: Mod Packs / Libs / Special Interest
- Topic: Negative Root's Mod Pack
- Replies: 11
- Views: 34347
Re: Negative Root's Mod Pack
Using the older RSO is actually made by original writer.
Also the older ones we like how it works more so than the newer one.
It is harder to explain but we use it as we like it more than most of the new version of it.
Also the older ones we like how it works more so than the newer one.
It is harder to explain but we use it as we like it more than most of the new version of it.
- Fri Jul 31, 2015 11:49 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Expanded Tools [1.0.3]
- Replies: 27
- Views: 37075
Re: Expanded Tools [1.0.1]
What has root done to us.
I do like the mod and will enjoy using it. Look forward to messing with it soon..
I do like the mod and will enjoy using it. Look forward to messing with it soon..
- Sat Jul 18, 2015 1:57 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0][Twinsen]Corrupted map,Contains id not in the dict
- Replies: 3
- Views: 3547
Re: [0.12.0] Corrupted map, Contains id not in the dictionary: 1
I have no rocket defenses on my save map right now.. as far as i know if colonelwill had not made some when i was not paying attention
- Fri Jul 17, 2015 11:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0][Twinsen]Corrupted map,Contains id not in the dict
- Replies: 3
- Views: 3547
[0.12.0][Twinsen]Corrupted map,Contains id not in the dict
I have included the Pic of the error:
http://prntscr.com/7tyg58
save is also below:
http://factorio.info/Saves/Sal_MegaBase10.zip
HELP please;)
http://prntscr.com/7tyg58
save is also below:
http://factorio.info/Saves/Sal_MegaBase10.zip
HELP please;)
- Thu May 14, 2015 1:14 am
- Forum: Mods
- Topic: [MOD 0.11.14+] Blueprint String
- Replies: 35
- Views: 76526
Re: [MOD 0.11.14+] Blueprint String
Hello,
I love the mod and would like to speak to you about a project i am working on and would need your approval before i can proceed. As this would need some input from you as well.
You can or should be able to PM me on here and if not I will make it so you can.
Thanks
I love the mod and would like to speak to you about a project i am working on and would need your approval before i can proceed. As this would need some input from you as well.
You can or should be able to PM me on here and if not I will make it so you can.
Thanks