Search found 5 matches

by ChickenCombo
Fri Jun 12, 2026 2:17 pm
Forum: News
Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
Replies: 127
Views: 10135

Re: Friday Facts #442 - Flip, Flow, and Fresh Paint

Excellent update, love the new graphics direction, they fit their planets very well.
Features mentioned are also top notch QoL, can't wait to play the experimental! :not-enough-repair-packs:

My only feedback is about separating the new rocks from their background a bit more, I think their ...
by ChickenCombo
Sat Nov 27, 2021 4:33 pm
Forum: Not a bug
Topic: [1.1.48] Rail Chain Signal fails to split block in symmetric intersection
Replies: 4
Views: 2425

[1.1.48] Rail Chain Signal fails to split block in symmetric intersection

Rail Chain signal does not split block on opposite side where another chain signal successfully splits the block in a symmetric design

https://i.imgur.com/GFJwL7Z.png

Blueprint for this intersection:
0eNqtmt1O40AMhd9lrlM0tue3r7JCq1IiNhIE1Ba0Feq7b0uX0BRHsS3uKJAvrsdnPGdm3t3d42v7sun6nVu+u2793G ...
by ChickenCombo
Sun Jun 02, 2019 5:36 pm
Forum: Not a bug
Topic: [0.17.33] Play on LAN - Multiple Instances wants not list up
Replies: 5
Views: 3649

Re: [0.17.33] Play on LAN - Multiple Instances wants not list up

Having the same issue when hosting multiple games on the same IP and checking the Play on LAN browser.
All games show up normally in the public server browser, but the play on LAN browser alternates between all the instances in the first slot same as in original video posted with this bug report ...
by ChickenCombo
Tue Mar 05, 2019 12:32 am
Forum: Resolved Problems and Bugs
Topic: [0.17.4] Desync repeatedly happens when connecting to server
Replies: 4
Views: 2127

Re: [0.17.4] Desync repeatedly happens when connecting to server

Hello,

I was hosting the server and after looking around the save today I think it has something to do with pasting/blueprinting pipe to ground in between an active pipe to ground connection.

The oil refineries stopped working for no discernible reason and after tracing the pipes on the output I ...

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