Search found 5 matches
- Fri Oct 18, 2024 11:59 am
- Forum: News
- Topic: Friday Facts #433 - Liftoff Initiated
- Replies: 140
- Views: 27787
Re: Friday Facts #433 - Liftoff Initiated
We didn’t see any enemies in the trailer for Fulgora. Does that confirm the only hazard will be the lightning, then?
- Sat May 18, 2024 9:58 pm
- Forum: News
- Topic: Friday Facts #411 - All about asteroids
- Replies: 70
- Views: 15112
Re: Friday Facts #411 - All about asteroids
On average, larger asteroids should rotate slower than smaller ones (because of conservation of angular momentum in any collision) Specifically, due to equipartition of energy, the rotational speed should scale as 1/sqrt(ρr^5) or ρ^(1/3) * m^(-5/6), where ρ is density, r is radius, and m is mass. T...
- Fri Jan 19, 2024 3:25 pm
- Forum: News
- Topic: Friday Facts #394 - Assembler flipping and circuit control
- Replies: 134
- Views: 32042
Re: Friday Facts #394 - Assembler flipping and circuit control
Assembling machine circuit control applyed on centrifuge removes challenge of designing efficient enrichment process. I am not sure it is correct approach. Nobody is forcing you to use this feature. If you want a challenge, don’t use circuits. If you want the challenging of designing an optimal cir...
- Fri Sep 08, 2023 12:56 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 196757
Re: Friday Facts #375 - Quality
I actually really like this change. It introduces a new level of challenge at every stage of the game, and strategic complexity - and as is made explicit by the FFF, it is entirely optional. If you don't like it, never make a quality module, and you'll never see an enhanced quality item. However...I...
- Thu Apr 11, 2019 1:06 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.16] Pressing Shift in Rail Builder does not allow temporary ghost placement
- Replies: 13
- Views: 17177
Re: [kovarex] [0.17.16] Pressing Shift in Rail Builder does not allow temporary ghost placement
This removed the possibility to do ghost-rail-building without the remove-obstacles, but since it seems to be almost useless, we consider it to be worth the simplification. This isn't almost useless at all! It's especially good when trying to navigate through cliffs (prior to cliff explosives) or d...