Search found 5 matches

by jaredjeya
Fri Oct 18, 2024 11:59 am
Forum: News
Topic: Friday Facts #433 - Liftoff Initiated
Replies: 140
Views: 27787

Re: Friday Facts #433 - Liftoff Initiated

We didn’t see any enemies in the trailer for Fulgora. Does that confirm the only hazard will be the lightning, then?
by jaredjeya
Sat May 18, 2024 9:58 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 70
Views: 15112

Re: Friday Facts #411 - All about asteroids

On average, larger asteroids should rotate slower than smaller ones (because of conservation of angular momentum in any collision) Specifically, due to equipartition of energy, the rotational speed should scale as 1/sqrt(ρr^5) or ρ^(1/3) * m^(-5/6), where ρ is density, r is radius, and m is mass. T...
by jaredjeya
Fri Jan 19, 2024 3:25 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 134
Views: 32042

Re: Friday Facts #394 - Assembler flipping and circuit control

Assembling machine circuit control applyed on centrifuge removes challenge of designing efficient enrichment process. I am not sure it is correct approach. Nobody is forcing you to use this feature. If you want a challenge, don’t use circuits. If you want the challenging of designing an optimal cir...
by jaredjeya
Fri Sep 08, 2023 12:56 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196757

Re: Friday Facts #375 - Quality

I actually really like this change. It introduces a new level of challenge at every stage of the game, and strategic complexity - and as is made explicit by the FFF, it is entirely optional. If you don't like it, never make a quality module, and you'll never see an enhanced quality item. However...I...
by jaredjeya
Thu Apr 11, 2019 1:06 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.16] Pressing Shift in Rail Builder does not allow temporary ghost placement
Replies: 13
Views: 17177

Re: [kovarex] [0.17.16] Pressing Shift in Rail Builder does not allow temporary ghost placement

This removed the possibility to do ghost-rail-building without the remove-obstacles, but since it seems to be almost useless, we consider it to be worth the simplification. This isn't almost useless at all! It's especially good when trying to navigate through cliffs (prior to cliff explosives) or d...

Go to advanced search