Search found 21 matches

by herrkocur
Sat Nov 16, 2024 2:38 am
Forum: News
Topic: Friday Facts #437 - Cargo Pod Deep Dive
Replies: 45
Views: 9155

Re: Friday Facts #437 - Cargo Pod Deep Dive


Good job making this so extensible. I look forward to somebody modding in orbit to orbit deliveries and/or orbital rendezvous.


Yes! That should be an option. It would probably make some tasks slightly easier (Promethium? you could have a shuttle of meteorites and then process actual science ...
by herrkocur
Thu Nov 07, 2024 6:14 pm
Forum: Gameplay Help
Topic: Fulgora, optimal way to trash extra resources?
Replies: 16
Views: 27964

Re: Fulgora, optimal way to trash extra resources?

Now that I read that thread. Why the hell would scrap get us solid fuel. WE ALREADY HAVE INFINITE SOLID FUEL FROM THE OCEAN COME ON!!!!???
by herrkocur
Tue Oct 29, 2024 11:03 am
Forum: Technical Help
Topic: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
Replies: 125
Views: 15113

Re: [2.0.7] Frequent FPS slowdowns during gameplay

Probably at this point is a bit worthless report, but M1 Max 32GB RAM, UPS is all good, FPS get those 1-2 seconds slowdowns, I think it's only for certain areas.
Setup is with an external LG 4K monitor over USB-C (or Thunderbolt 5K2K + USB-C 4K daisy chain, playing on 4K) – scaled to 1080p since I ...
by herrkocur
Mon Oct 21, 2024 11:09 am
Forum: Releases
Topic: Version 2.0.7
Replies: 28
Views: 53768

Re: Version 2.0.7

Congratulations, beautiful 2-post changelog!

Do we need to "relink" Steam to upgrade factorio.com account to know about Space Age ownership?
by herrkocur
Mon Oct 21, 2024 10:45 am
Forum: News
Topic: Friday Facts #433 - Liftoff Initiated
Replies: 140
Views: 32580

Re: Friday Facts #433 - Liftoff Initiated

Hype train is so real, thank you for all the Friday Facts that lead up to this moment. Trailer, the soundtrack, can't wait to experience the thing and see how it works for me.
Part of me is afraid of space and would like to stick to Nauvis with Elevated Rails + Quality + Mech armor. And the other ...
by herrkocur
Fri Oct 04, 2024 4:04 am
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 235
Views: 75311

Re: Friday Facts #393 - Putting things on top of other things

I concur with both things that were said in here.
We're entering Space Age, time to break some stuff for the quality of life, OCD and the universe.

1. Naming. FFS. Stack inserters for the new ones, bulk for the old ones. People are used to it? Sure, but we can relearn. While at it, fix Worm to ...
by herrkocur
Fri Aug 30, 2024 3:14 pm
Forum: News
Topic: Friday Facts #426 - Resource search & Assembler GUI improvements
Replies: 91
Views: 20257

Re: Friday Facts #426 - Resource search & Assembler GUI improvements

Lovely changes.
Map resource markers I used to do manually, great that I can skip that mundane work and just use built-in.
Throughput calc at first I read as "crafting through recipe tooltip" and I was like "wtf does it do?????" but now I know and again – I love it!
I mostly play without beacons and ...
by herrkocur
Sat Apr 27, 2024 2:11 am
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 161
Views: 34508

Re: Friday Facts #408 - Statistics improvements, Linux adventures

Thank you raiguard and Wube for all that non-flashy (not you, Sway) work that really brings joy to users. Much appreciated.

Also, FWIW I second that the rarity tier names as seen in screenshots could be revised.
by herrkocur
Fri Apr 12, 2024 12:55 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 157
Views: 40475

Re: Friday Facts #406 - Space Age Music

I love the fact that Wube is such a dedicated company and the OG Factorio gave it enough leeway to pursue whatever they consider appropriate, such an interesting "closure" to have a fully virtual experience all about scale and what not, pollution, machinery etc and then there's that humanity aspect ...
by herrkocur
Fri Apr 05, 2024 3:24 pm
Forum: News
Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
Replies: 141
Views: 31820

Re: Friday Facts #405 - Whole belt reader, New logistics GUI


No more Rocket Control Units? Rockets take blue chips now? I’m not crazy, am I? I saw that right?


Came here to post exactly that. Yup, I guess that makes sense really.
On one hand I sort of enjoy the idea that Industrial Revolution/Krastorio provide where you can sort of improve on how you are ...
by herrkocur
Fri Dec 29, 2023 4:49 pm
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 153
Views: 41104

Re: Friday Facts #389 - Train control improvements

Regarding "Reservation upgrade"
Won't this decrease the throughput of the station as a side effect?
by herrkocur
Sat Oct 01, 2022 12:34 pm
Forum: Not a bug
Topic: [1.1.3] All single click interaction now requires double click
Replies: 8
Views: 4417

Re: [1.1.13] Sporadic double-click collapsing when using Steam launcher


~10% of the time factorio is launched via Steam, clicking once on anything in factorio doesn't register and a second click is required. When double-clicking on interface buttons, inventory slots, etc. in these launches the game responds as expected when you single click. It stays this way for as ...
by herrkocur
Fri Mar 04, 2022 11:04 am
Forum: News
Topic: We support Ukraine
Replies: 3348
Views: 666750

Re: We support Ukraine

I am visiting Praha right now and when I was going through National Technical Museum I could tell right away where some stuff has been taken inspiration from.

That funfact aside, I'm super impressed how both public transportation, Unis and regular people all display signs of support for Ukraine ...
by herrkocur
Sat Dec 25, 2021 11:09 pm
Forum: Ideas and Suggestions
Topic: ARM Build
Replies: 165
Views: 71197

Re: Factorio (Server) ARM Build

Just found out Oracle Cloud always free tier is up to 4 ARM cores & 24GB RAM, I wanted to shutdown the old laptop I have and transition to cloud with all the 24/7 but low performance (it's core 2 duo 3G RAM) workloads but turned Factorio is a showstopper.

Wube team: I am willing to spend some time ...
by herrkocur
Fri Aug 14, 2020 3:51 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 124556

Re: Friday Facts #360 - 1.0 is here!

I second (or whichever person I am) for monthly updates, I got sad when reading about about end of FFF.
Anyway proud of 1.0, quality, joy it brings and everything around it.
by herrkocur
Fri Jun 19, 2020 7:55 pm
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 46087

Re: Friday Facts #352 - New website

As always great update, nice to see team that has the comfort of the thinking "hey, we're good on the code side, we can put some of our efforts on websites and stuff during last months before launch".

Made me realize how much I root for you and how I feel like a part of big Factorio family even ...
by herrkocur
Sun May 05, 2019 1:42 pm
Forum: Energy Production
Topic: Tileable Nuclear setup (v4)
Replies: 8
Views: 27564

Re: Tileable Nuclear setup (v4)

On the second deployment it worked without manual insertion and inserts a single fuel cell into each reactor.

Sorry for FUD :(
by herrkocur
Sat Mar 23, 2019 7:06 pm
Forum: Not a bug
Topic: [0.17.17] Steel furnace doesn't have Total raw cost
Replies: 5
Views: 1715

[0.17.17] Steel furnace doesn't have Total raw cost

I understand that stone furnace doesn't need it, but that one does to easier compare cost with electric.
by herrkocur
Thu Mar 07, 2019 12:03 am
Forum: Resolved Problems and Bugs
Topic: [0.17.7] Follower count researched notification incorrect
Replies: 0
Views: 673

[0.17.7] Follower count researched notification incorrect

It showed "Follower robot count 1 researched" while in fact we've just finished 8 and started researching 9 right after.

Best regards,
MK

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