Search found 5 matches

by melichor
Fri Oct 04, 2019 1:41 pm
Forum: News
Topic: Friday Facts #314 - 0.17 stable
Replies: 105
Views: 47114

Re: Friday Facts #314 - 0.17 stable

One more thing you might've missed, that is the problem of level scaling. It's not that the progress disappears, but to the player it appears to be going backwards. Like whenever you level up, everything around you levels up too, but your gear is the same. Unless you get better gear, everything arou...
by melichor
Sat Aug 31, 2019 8:44 am
Forum: Ideas and Suggestions
Topic: Rocket launch shouldn't be able to destroy science
Replies: 24
Views: 5571

Rocket launch shouldn't be able to destroy science

There are several cases where something in factorio can be destroyed: 1) Weapons (duh, that's kinda their purpose) 2) Biters, well, that's a game mechanic 3) Collisions, yeah, same thing basically 4) Mining production facility before it's done with current recipe, or if it has active fuel in it. Thi...
by melichor
Tue Mar 05, 2019 5:39 pm
Forum: Ideas and Suggestions
Topic: [0.17] Remove military science from power armor Mk2 and portable fusion reactor research
Replies: 31
Views: 7264

Re: [0.17] Remove military science from power armor Mk2 and portable fusion reactor research

But as you said, it has non-combat use, so it should be possible to get it in non-combat run without using Military science Everything has a non-combat use. The question is whether it has a significant combat use. What non-combat uses has a normal armor? What non-combat uses has non-explosive weapo...
by melichor
Tue Mar 05, 2019 9:26 am
Forum: Ideas and Suggestions
Topic: [0.17] Remove military science from power armor Mk2 and portable fusion reactor research
Replies: 31
Views: 7264

Re: [0.17] Remove military science from power armor Mk2 and portable fusion reactor research

The point is, that if you need the research and choose not to do Military Science (which was Developer's intention, that Military Science should be purely optional and not needed for a world without biters), then you should have everything non combat available. But you can use power armour for comb...
by melichor
Mon Mar 04, 2019 11:41 am
Forum: Ideas and Suggestions
Topic: [0.17] Remove military science from power armor Mk2 and portable fusion reactor research
Replies: 31
Views: 7264

Re: [0.17] Remove military science from power armor Mk2 and portable fusion reactor research

Personal roboport is almost unusable without the reactor. All kinds of stuff is completely unusable without the right research. This is literally complaining that you don't want to do the research on what you want, but you still want it. The point is, that if you need the research and choose not to...

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