1) What did you do
- Assign a logistics section to an group and revert back to the "no group assigned".
2) What happened
It first assigns the section with the logistics requests in the group. And this stays the same after going to the "no group assigned".
3) What did you expect
After reversing ...
Search found 9 matches
- Mon Oct 21, 2024 2:57 pm
- Forum: Not a bug
- Topic: [2.0.7] Logistics group assignment: logistics section stays the same after reverting to no group assigned
- Replies: 1
- Views: 215
- Sun Aug 08, 2021 3:26 pm
- Forum: Ideas and Suggestions
- Topic: [1.0.0] Filtered inventory slots in Spidertron don't automatically fill
- Replies: 14
- Views: 5125
Re: [1.0.0] Filtered inventory slots in Spidertron don't automatically fill
+1 on the spidertron tbf The cargo wagons are pretty easely to filter and dont need to change as often
kind regards
Voske_123
kind regards
Voske_123
- Sun Feb 14, 2021 8:35 pm
- Forum: Pending
- Topic: [1.1.21] Cannot save map
- Replies: 2
- Views: 1997
Re: [1.1.21] Cannot save map
Hey kovarex,
I have had a memory stick that was faulty indeed but i pulled it out and my second stick after extensive testing works normal, could it be cause i played on 32 Gb first and now downgraded that it gives issues on this save?
I have had a memory stick that was faulty indeed but i pulled it out and my second stick after extensive testing works normal, could it be cause i played on 32 Gb first and now downgraded that it gives issues on this save?
- Sun Feb 14, 2021 8:10 pm
- Forum: Pending
- Topic: [1.1.21] Cannot save map
- Replies: 2
- Views: 1997
[1.1.21] Cannot save map
Hello,
I got an error while saving my map with following message: Cannot save map: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved.
unknown.png
I also have had some random crashes in this save but those only happened after i get that error message. It happens ...
I got an error while saving my map with following message: Cannot save map: ElectricNetworkSerialiser::getEnergySourceIndex, the energy source was not saved.
unknown.png
I also have had some random crashes in this save but those only happened after i get that error message. It happens ...
- Thu Dec 17, 2020 10:14 pm
- Forum: Ideas and Suggestions
- Topic: Copy recipe output to filter of storage chest (QoL: Copy recipe From Assembling Machine to additional entities)
- Replies: 62
- Views: 14441
Re: Copy recipe output to filter of storage chest (QoL: Copy recipe From Assembling Machine to additional entities)
+1 Had the same idea but instead of posting it first searched , hope they implement it!
- Mon Dec 07, 2020 10:15 am
- Forum: Ideas and Suggestions
- Topic: Show train count in the Trains GUI
- Replies: 3
- Views: 1410
Total amount of trains in the 'trains' tab above the minimap
Hello,
Is it possible to add a total amount of trains in the 'trains' tab above the minimap?
I see that in every other tab you can see how many trains are going to a station etc, but i can nowhere find the total amount of trains i have on the map.
Kind regards
Voske_123
Is it possible to add a total amount of trains in the 'trains' tab above the minimap?
I see that in every other tab you can see how many trains are going to a station etc, but i can nowhere find the total amount of trains i have on the map.
Kind regards
Voske_123
- Tue Jan 28, 2020 4:33 pm
- Forum: Pending
- Topic: [0.17.79] Crash with mods (RailSignalBase::checkConsistency)
- Replies: 2
- Views: 1125
Re: [0.17.79] Crash with mods (RailSignalBase::checkConsistency)
Hey Boskid
Thanks for the response.
Wierdly enough after 5 times trying to reload an older savefile and rebooting the server a few times the problems seems to be gone automaticaly.
Sorry for the inconvienence.
Voske_123
Thanks for the response.
Wierdly enough after 5 times trying to reload an older savefile and rebooting the server a few times the problems seems to be gone automaticaly.
Sorry for the inconvienence.
Voske_123
- Tue Jan 28, 2020 2:42 pm
- Forum: Pending
- Topic: [0.17.79] Crash with mods (RailSignalBase::checkConsistency)
- Replies: 2
- Views: 1125
[0.17.79] Crash with mods (RailSignalBase::checkConsistency)
Hello
We got a crash on a dedicated factorio server, with modded gameplay.
After a few hours in on a autosave the game crashes.
We reverted to an older save file, but the same thing happened again on the next autosave.
thanks
Voske_123
We got a crash on a dedicated factorio server, with modded gameplay.
After a few hours in on a autosave the game crashes.
We reverted to an older save file, but the same thing happened again on the next autosave.
thanks
Voske_123
- Sat Mar 02, 2019 11:13 pm
- Forum: Modding interface requests
- Topic: Science pack result item in lab
- Replies: 2
- Views: 904
Science pack result item in lab
Hello,
Could it be possible to add some assembler-like mechanism to the science labs?
A use case for this is some way to output a burnt_product from the science packs.
For example, you input science-packs into the lab to do some research, and when
the science pack is consumed, it returns its burnt ...
Could it be possible to add some assembler-like mechanism to the science labs?
A use case for this is some way to output a burnt_product from the science packs.
For example, you input science-packs into the lab to do some research, and when
the science pack is consumed, it returns its burnt ...