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- Sat Mar 02, 2019 9:26 pm
- Forum: Not a bug
- Topic: [0.17.3] Starting Resources spawn outside Starting Area
- Replies: 2
- Views: 1375
Re: [0.17.3] Starting Resources starting outside Starting Area
Also experiencing this, it's really obvious if you select deathworld and up the biter numbers from 200% to 300%, lots of seeds will just result in impossible games. Also easy to note that the starting area only seems to determine how far from center the biters are- so if you set starting area size ...