Search found 17 matches
- Fri Apr 03, 2015 1:33 pm
- Forum: General discussion
- Topic: Screenshots?
- Replies: 14
- Views: 18852
Re: Screenshots?
If you are running search on your start menu for "snipping tool" fairly straight forward to use. You can select the part of the window you want to capture. Not exactly sure what you are looking for. A full screen capture or just factorio or a part of the factorio screen, you have to be a b...
- Fri Mar 13, 2015 7:24 pm
- Forum: News
- Topic: Friday Facts #77 - Theme art ahead
- Replies: 12
- Views: 22275
Re: Friday Facts #77 - Theme art ahead
Cant' wait! Looks great.
The artwork leon has posted on the linked website looked right up Factorio alley! Can't wait to see that too!
The artwork leon has posted on the linked website looked right up Factorio alley! Can't wait to see that too!
- Mon Mar 09, 2015 7:04 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182723
Re: Count to 1,000,000
6^3 =
216
216
- Fri Mar 06, 2015 7:10 pm
- Forum: Balancing
- Topic: Slow drilling experiment
- Replies: 5
- Views: 11805
Re: Slow drilling experiment
Seems like a interesting twist to gameplay. As I do enjoy prolonging vanilla gameplay but do not like constantly making new mining outposts because I set the resources lower. Seems like a good balance as you still have to make more miners and provide electric to them (solar panels, accums, boilers) ...
- Wed Mar 04, 2015 9:14 pm
- Forum: Ideas and Suggestions
- Topic: Lamp module for modular armor
- Replies: 10
- Views: 4153
Re: Lamp module for modular armor
Would be nice for Youtuber's the most as it makes it very hard to see videos of people killing stuff at night or when there are not lamps around. The current night vision is less then desirable.
- Wed Mar 04, 2015 4:42 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182723
Re: Count to 1,000,000
HTTP status code "201" indicates the success of a post command, with the textual part of the response line indicating the URL by which the newly created document should be known.
- Wed Mar 04, 2015 2:29 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Item Collectors
- Replies: 36
- Views: 46358
Re: [MOD 0.11.x] Item Collectors
Going to be so nice for collection of bodies on Dytech. I am curious though, does it act as a normal chest? (wooden/iron/steel)? The reason I ask is it would be nice if it would be possible to have a upgraded version as well that could be used in a Logistics system with robots as that could be a ful...
- Wed Mar 04, 2015 2:08 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182723
Re: Count to 1,000,000
Another A+ effort right here
1*199=199
1*199=199
- Tue Mar 03, 2015 9:06 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182723
Re: Count to 1,000,000
193
Binary: 11000001
Binary: 11000001
- Tue Mar 03, 2015 4:15 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 182723
Re: Count to 1,000,000
In Roman numerals CLXXXVIII
That is the best thing I found or thought of
That is the best thing I found or thought of
- Tue Mar 03, 2015 3:58 pm
- Forum: Show your Creations
- Topic: Coop - a Marathon ( mod ) Game
- Replies: 6
- Views: 10941
Re: Coop - a Marathon ( mod ) Game
Right now me and my brother are doing multiplayer with Dytech which is fairly hard so far.
We will have to try out Marathon next looks very nice for a long game!
We will have to try out Marathon next looks very nice for a long game!
- Thu Feb 26, 2015 2:30 pm
- Forum: Show your Creations
- Topic: Red circuit factory
- Replies: 14
- Views: 27978
Re: Red circuit factory
Looks nice, I would be worried about the eventual throughput of green circuits though, if you start adding speed modules or even replace the assemblers with t3 assemblers you may not have greens reaching the end.
- Thu Feb 26, 2015 2:25 pm
- Forum: General discussion
- Topic: Hi resolution graphic.
- Replies: 10
- Views: 6182
Re: Hi resolution graphic.
The graphics for the game are satisfactory as is in my opinion. By this I mean if you are considering how much rendering goes into zooming out as far as the game lets you which is amazing they are good. Also they are intricate graphics, gears rotating, steam coming from engines, glowing, little deta...
- Thu Feb 26, 2015 1:33 pm
- Forum: Ideas and Suggestions
- Topic: Roboport domains.
- Replies: 17
- Views: 6404
Re: Roboport domains.
I like the smaller roboport domain idea. I see flaws/pros to both using colors and names. Colors: Pros- Easier to use you either click on a set color and can easily see the area difference between roboports on the map Cons - Color difference on monitors, by the I refer to a multiplayer game whereas ...
- Wed Feb 25, 2015 2:26 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Maximum express belt steel furnace throughput
- Replies: 36
- Views: 50799
Re: Maximum express belt steel furnace throughput
Always interested in seeing how the max of everything is achieved will have to try this out! Looks nice
- Tue Feb 24, 2015 8:31 pm
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 463
- Views: 305295
Re: Just bought the game; What were Your first impressions?
Best purchase of my gaming career!
- Tue Feb 24, 2015 8:27 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 589
- Views: 329216
Re: Thank you (Make the dev-team happy today!)
Saw this on Zisteau's Youtube LP, after watching him play through the first few episodes of the first season, I was amazed at how great of a game it is for just being in "Alpha". I knew shortly into the series I would buy it. I ended up buying it for my brother and I to play together (co-o...