Search found 28 matches
- Wed Dec 21, 2022 1:12 pm
- Forum: Ideas and Requests For Mods
- Topic: Map mode to highlight chests
- Replies: 3
- Views: 2306
Re: Map mode to highlight chests
I agree your suggestion
- Wed Feb 23, 2022 11:48 am
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 149972
Re: Friday Facts #367 - Expansion news
I´m sure, the price will be moderate compare to other games.
How many hours do you played Factorio? I´m round about 4128 h / 30 € = 0,007 € per hour game fun.
I don´t have a other game with this result.
How many hours do you played Factorio? I´m round about 4128 h / 30 € = 0,007 € per hour game fun.
I don´t have a other game with this result.
- Sun Feb 13, 2022 11:28 am
- Forum: Ideas and Suggestions
- Topic: Blueprint Edit - Ability to Zoom In/Out
- Replies: 52
- Views: 25079
Re: Blueprint Edit - Ability to Zoom In/Out
should be a built in feature.
That´s not what a mod have to do...
That´s not what a mod have to do...
- Thu Feb 03, 2022 12:48 pm
- Forum: Ideas and Suggestions
- Topic: Blueprint Edit - Ability to Zoom In/Out
- Replies: 52
- Views: 25079
Re: Blueprint Edit - Ability to Zoom In/Out
I have the same problem. I like to edit (delete some items) in a big blueprint, but it is too small too see anything.
WE NEED THIS FEATURE zoom in/out in blueprint window!
YES or no devs?
WE NEED THIS FEATURE zoom in/out in blueprint window!
YES or no devs?
- Tue Jun 22, 2021 11:34 am
- Forum: Gameplay Help
- Topic: Map Generation > Advanced > Expensive Technology
- Replies: 8
- Views: 3263
Re: Map Generation > Advanced > Expensive Technology
Sorry to write here again.
Is it a feature or bug, that the maximum affected price multiplier value is 1000 ?
Am I right?
Is it a feature or bug, that the maximum affected price multiplier value is 1000 ?
Am I right?
- Sun Jan 31, 2021 12:23 pm
- Forum: Ideas and Suggestions
- Topic: Mods depending on the map
- Replies: 4
- Views: 2043
Re: Mods depending on the map
I think the options mentioned are to difficult.
A easier way is possible...
Create new map -> chose mods you like, e.g. Mod 1, Mod 3, Mod5 -> play
Create anoter new map -> chose mods you like, e.g. Mod2, Mod3 -> play
No Mod Manager, no command line, no zip file copy etc...
A easier way is possible...
Create new map -> chose mods you like, e.g. Mod 1, Mod 3, Mod5 -> play
Create anoter new map -> chose mods you like, e.g. Mod2, Mod3 -> play
No Mod Manager, no command line, no zip file copy etc...
- Sat Jan 30, 2021 4:51 pm
- Forum: Ideas and Suggestions
- Topic: Mods depending on the map
- Replies: 4
- Views: 2043
Mods depending on the map
Dear developers,
I want to address one thing that bothers me more and more.
First of all I have to say that I share Factorio with my son (10).
I was wondering if it would be possible to enable mods only for certain maps?
For example, I installed a mod that extends the recipes. I want this ...
I want to address one thing that bothers me more and more.
First of all I have to say that I share Factorio with my son (10).
I was wondering if it would be possible to enable mods only for certain maps?
For example, I installed a mod that extends the recipes. I want this ...
- Mon Nov 16, 2020 7:16 am
- Forum: News
- Topic: Friday Facts #363 - 1.1 is getting close
- Replies: 178
- Views: 113327
Re: Friday Facts #363 - 1.1 is getting close
Hallo Developers,
do you fix the pending bugs also? Some of the bugs are outdated and I think the time is good to clean this subforum.
Nice work, nice game, nice team.
do you fix the pending bugs also? Some of the bugs are outdated and I think the time is good to clean this subforum.
Nice work, nice game, nice team.
- Sun Jun 07, 2020 11:48 am
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 61190
Re: Friday Facts #350 - Electric mining drill redesign
Hello,
I think, the icons in the crafting menu need a redesing too. Use more color!
It looks like the same. Check the image.
I think, the icons in the crafting menu need a redesing too. Use more color!
It looks like the same. Check the image.
- Tue Apr 07, 2020 11:03 am
- Forum: Not a bug
- Topic: [0.18.17] Wrong manufacturing time in Assembly Machines
- Replies: 14
- Views: 3761
Re: [0.18.17] Wrong manufacturing time in Assembly Machines
I agree with you.If you make machines show different times depending on machine speed, we should go all the way and also show speed after modules.
- Tue Apr 07, 2020 9:24 am
- Forum: Not a bug
- Topic: [0.18.17] Wrong manufacturing time in Assembly Machines
- Replies: 14
- Views: 3761
Re: [0.18.17] Wrong manufacturing time in Assembly Machines
Ok, thats a good decision.
What I like to see in a tooltip for example:
| crafting time: green science |
Machine 1 | 8 sec |
Machine 2 | 6 sec |
Machine 3 | 4 sec |
What I like to see in a tooltip for example:
| crafting time: green science |
Machine 1 | 8 sec |
Machine 2 | 6 sec |
Machine 3 | 4 sec |
- Tue Apr 07, 2020 9:09 am
- Forum: Not a bug
- Topic: [0.18.17] Wrong manufacturing time in Assembly Machines
- Replies: 14
- Views: 3761
Re: [0.18.17] Wrong manufacturing time in Assembly Machines
Ahh, OK I understand my mistake.
It´s "Not a Bug"
Thank you.
It´s "Not a Bug"
Thank you.
- Tue Apr 07, 2020 8:52 am
- Forum: Not a bug
- Topic: [0.18.17] Wrong manufacturing time in Assembly Machines
- Replies: 14
- Views: 3761
Re: [0.18.17] Wrong manufacturing time in Assembly Machines
Hi,
I never played Satisfactory. I´m a 1980s child and I saw Factorio on Steam in Early Access. It remind me a little bit to the early games in my childhood,
because in the past the game idea was important.
I thougt "Herstellungsdauer" means how long it takes to craft one item. You can see the ...
I never played Satisfactory. I´m a 1980s child and I saw Factorio on Steam in Early Access. It remind me a little bit to the early games in my childhood,
because in the past the game idea was important.
I thougt "Herstellungsdauer" means how long it takes to craft one item. You can see the ...
- Tue Apr 07, 2020 8:28 am
- Forum: Not a bug
- Topic: [0.18.17] Wrong manufacturing time in Assembly Machines
- Replies: 14
- Views: 3761
[0.18.17] Wrong manufacturing time in Assembly Machines
Assembly Machine 1 and 2 have the same manufacturing time info.
Assembly Machine 2 is faster then Assembly Machine 1.
Maybe other manufacturing time informations can be wrong? I can´t check this at the moment.
Assembly Machine 2 is faster then Assembly Machine 1.
Maybe other manufacturing time informations can be wrong? I can´t check this at the moment.
- Mon Mar 23, 2020 7:06 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen][0.18.15] Crafting menu cutt off
- Replies: 1
- Views: 2561
[Twinsen][0.18.15] Crafting menu cutt off
Hi Factorio-Team,
If you don't play Factorio as a full screen, the crafting menu is cut off.
@Rseding
A Twitch stream of bug fixing would be great again ...
If you don't play Factorio as a full screen, the crafting menu is cut off.
@Rseding
A Twitch stream of bug fixing would be great again ...
- Sat Jan 25, 2020 12:12 pm
- Forum: Ideas and Suggestions
- Topic: Technology tree - progress
- Replies: 4
- Views: 2150
Re: Technology tree - progress
I started a third game with expensive and x1000, because the first two times the biter attacks destroyed everything.
- Thu Jan 23, 2020 6:38 pm
- Forum: Technical Help
- Topic: No sound
- Replies: 1
- Views: 1125
Re: No sound
I found the solution.
The sound was deactivated by the XBox Game Bar.
The sound was deactivated by the XBox Game Bar.
- Thu Jan 23, 2020 1:38 pm
- Forum: Ideas and Suggestions
- Topic: Technology tree - progress
- Replies: 4
- Views: 2150
Technology tree - progress
Hello,
I´m playing a new map with harder settings (expensive + factor x 1000)
Now I´m not happy with the progress information researching the technology tree.
Can you add some information like the image?
I´m playing a new map with harder settings (expensive + factor x 1000)
Now I´m not happy with the progress information researching the technology tree.
Can you add some information like the image?
- Wed Jan 22, 2020 8:33 am
- Forum: Technical Help
- Topic: No sound
- Replies: 1
- Views: 1125
No sound
Hello,
I disabled the sounds a few versions ago.
Now with the new 0.18 version I set the audio settings to default.
But I don´t hear any sound.
Any music, youtube or other game sound work.
I need any help.
Thank you.
I disabled the sounds a few versions ago.
Now with the new 0.18 version I set the audio settings to default.
But I don´t hear any sound.
Any music, youtube or other game sound work.
I need any help.
Thank you.
- Mon Aug 19, 2019 1:04 pm
- Forum: Not a bug
- Topic: Possible bug with curved belts and inserters taking from one side
- Replies: 4
- Views: 2392