Search found 13 matches

by floven1
Fri Oct 18, 2024 2:10 pm
Forum: News
Topic: Friday Facts #433 - Liftoff Initiated
Replies: 140
Views: 38167

Re: Friday Facts #433 - Liftoff Initiated


ok, this might be highly heretical, even for me but hear me out. Factorio is part of the Warhammer 40k universe! you, the engineer, are basically a stranded adeptus mechanicus, your assembly machines are technically STC's. you don't "research" directly, you just unlock the knowledge to build ...
by floven1
Fri Sep 27, 2024 10:45 pm
Forum: News
Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
Replies: 167
Views: 51989

Re: Friday Facts #429 - Vulcanus Demolisher Enemies



In terms of killing these enemies, was anyone else's first thought sacrificial nuclear reactors?

Build and fuel reactors in enemies path.
Wait.
Enjoy the fireworks.

The resulting nuclear explosions will hit many segments of the demolisher's body and should do enormous damage.

I really ...
by floven1
Fri Apr 12, 2024 4:44 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 157
Views: 46971

Re: Friday Facts #406 - Space Age Music

I saw foundries on the space platform, seems obvious to do this in retrospect but it has me immensely excited
the expansion cannot come soon enough
by floven1
Fri Mar 08, 2024 6:52 pm
Forum: News
Topic: Friday Facts #401 - New terrain, new planet
Replies: 105
Views: 40225

Re: Friday Facts #401 - New terrain, new planet


Finally some love for alien worldbuilding!

I can already see new tactical applications on the horizon... It would be so nice, if terrain gets even more attention. Like giving (small) range bonuses to buildings (artillery :mrgreen: ) on cliffs over things below (also: grenades hurled over the edge ...
by floven1
Fri Mar 01, 2024 9:49 pm
Forum: News
Topic: Friday Facts #400 - Chart search and Pins
Replies: 73
Views: 23836

Re: Friday Facts #400 - Chart search and Pins


On the subject of map pins and such, I am reminded of a often ignored "feature" in Victoria 2. It would let you draw little arrows and text on the map and they could be visible to players you shared it with. You could even save and load different plans. Now, the arrows themselves did absolutely ...
by floven1
Tue Feb 27, 2024 3:11 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 295
Views: 96684

Re: Friday Facts #399 - Trash to Treasure


Here's my unrealistic guess:

Every planet has their limitations, Nauvis is ridden with biters, Vulcanus has lava pits and some hints at similarly unhappy natives. But who or what is on Fulgora to stop you?


The precursor aliens fought a war, and they were losing. The enemy had disabled their ...
by floven1
Tue Feb 27, 2024 5:59 am
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 295
Views: 96684

Re: Friday Facts #399 - Trash to Treasure

I saw processing units being recycled, I hurt :cry:
by floven1
Fri Feb 23, 2024 12:45 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 295
Views: 96684

Re: Friday Facts #399 - Trash to Treasure

Tooster wrote: Fri Feb 23, 2024 12:41 pm ...
And I wonder what's this new blue wire is :P
Image
it's pretty is what it is

but I too wonder what it's made of and for?

edit: after some thought, I bet it's a superconductor
by floven1
Fri Feb 23, 2024 12:38 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 295
Views: 96684

Re: Friday Facts #399 - Trash to Treasure

not enough HYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYPE!! need more from you forum posters...

I, for one, have been waiting all week for this post

worth
by floven1
Fri Feb 09, 2024 8:01 pm
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 122
Views: 37609

Re: Friday Facts #397 - Factoriopedia

fun fact - the tungsten carbide icon looks like a clenched, three fingered, right fist
YOUR WELCOME!!!!!

seriously tho, this is a welcome addition to factorio, honestly I have yet to see anything I DONT like in these FFFs besides a lack of new planet info (day 1 asking)
by floven1
Sun Jan 21, 2024 7:32 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 134
Views: 43009

Re: Friday Facts #394 - Assembler flipping and circuit control



While the circuit feature for assemblers is lovely, it is not intended for the scenario you describe. That is largely covered by remote view . You don't need circuits, you can just click on an assembler on a different planet and tell it to build something different, and then you can tell its ...
by floven1
Sun Jan 21, 2024 12:58 pm
Forum: News
Topic: Friday Facts #394 - Assembler flipping and circuit control
Replies: 134
Views: 43009

Re: Friday Facts #394 - Assembler flipping and circuit control

I don't think people are giving enough love to the assembler circuit control feature, imagine this:
you are on vulcanus (am I spelling that right? I cant remember) you just unlocked the big mining drill there and you want to use it on nauvis (love that name btw, so fitting), with a setup like the ...
by floven1
Sat Jan 13, 2024 10:30 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 235
Views: 86872

Re: Friday Facts #393 - Putting things on top of other things

NOOOOOOOOOO!!!!
PURPLE INSERTERS GONE NOOOOOOOOOO!!!!
love the change otherwise

Go to advanced search