Search found 3 matches
- Sun Mar 17, 2019 7:19 pm
- Forum: Ideas and Suggestions
- Topic: SI units in numeric inputs
- Replies: 1
- Views: 858
SI units in numeric inputs
When the game displays a large number, it already uses SI symbols. For example, a fluid wagon shows "25k" crude oil. It would be nice to allow these modifiers in the numeric input widget rather to type (or in my case, often mistype) "25000". Ideally this should allow decimals lik...
- Tue Mar 12, 2019 7:19 pm
- Forum: Ideas and Suggestions
- Topic: Keyboard shortcut for trains dialog
- Replies: 3
- Views: 1369
Keyboard shortcut for trains dialog
0.17.10 added some useful keyboard shortcuts.
I'd like to suggest that the Trains dialog get a shortcut too: that plus search gives the user a quick way to access (say) a PAX train without visually hunting for it or a station in the map, or clicking the top-right control.
I'd like to suggest that the Trains dialog get a shortcut too: that plus search gives the user a quick way to access (say) a PAX train without visually hunting for it or a station in the map, or clicking the top-right control.
- Thu Feb 28, 2019 11:39 am
- Forum: Ideas and Suggestions
- Topic: Request blueprint materials from logistic system / Usages for information about needed blueprint materials
- Replies: 48
- Views: 23178
Set request from blueprint
For late game it would be useful to allow programming request / buffer chests, or character logistics requests, from the contents of a blueprint. That is, plop a request chest in your main next to the train station. Drag a blueprint onto it, which instead of moving the blueprint into the chest (kind...