Search found 4 matches
- Mon Mar 11, 2019 12:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [abregado][0.17.0] The loader/feeder keeps eating items
- Replies: 3
- Views: 1583
Re: The Temporary inserter eats everything
Do you mean the loaders? I believe the ingested materials are refunded later BUT I agree that it shouldn't accept more resources than it needs to begin with. The current behavior is distressing to players who are seeing their resources disappear and it has no place in a tutorial given that nothing e...
- Sat Mar 02, 2019 6:12 pm
- Forum: Pending
- Topic: [0.17.2] Suggested mini tutorial seems not to exist or has not unlocked
- Replies: 4
- Views: 1661
Re: [0.17.2] Suggested mini tutorial seems not to exist or has not unlocked
I experienced the exact same sequence of events, except I didn't notice the subsequent robot tutorials until I saw your post. Now that I've completed the logistic and construction robot tutorials train ghost planning tutorial unlocked and was playable. I appreciate that tutorials are now hidden unti...
- Thu Feb 28, 2019 1:37 pm
- Forum: Campaign / Scenario suggestions
- Topic: [0.17.2] Campaign: Automated production: pm = per minute, not explained ... Newbie trap
- Replies: 9
- Views: 3701
Re: [0.17.2] Campaign: Automated production: pm = per minute, not explained ... Newbie trap
This also confused me for a little while until I figured out what it meant.
- Thu Feb 28, 2019 12:30 am
- Forum: Resolved Problems and Bugs
- Topic: Error Inventory.cpp:858: this->handPosition == NO_ITEM_STACK_INDEX was not true
- Replies: 4
- Views: 2530
Re: Error Inventory.cpp:858: this->handPosition == NO_ITEM_STACK_INDEX was not true
I experienced the same error message a few seconds after regaining control after winning the tutorial.
edit: That was on version 0.17.1
edit: That was on version 0.17.1