I've just encountered a bug that caused my entire game to crash, and I am now unable to connect back to the server I was playing on. I believe my game state has been corrupted somehow, causing the crash to happen every time I try to connect to the server.
I was doing something in the Train Station ...
Search found 7 matches
- Sun Jan 10, 2021 8:41 pm
- Forum: Duplicates
- Topic: [1.1.8] Crash when joining server. Caused by train overlay?
- Replies: 1
- Views: 977
- Wed Apr 15, 2020 6:29 pm
- Forum: Ideas and Suggestions
- Topic: Blueprints should not be items
- Replies: 20
- Views: 7464
Blueprints should not be items
Sorry if this has been mentioned countless times before (or is already an option in the game), but I don't feel like blueprints or blueprint books should be items in the game at all. The blueprint library is all that's required. I can't see a use for having the blueprints in my inventory when I can ...
- Wed Apr 15, 2020 6:25 am
- Forum: Ideas and Suggestions
- Topic: Bulk transferring items from player inventory into a limited chest (red slots) and vice versa
- Replies: 51
- Views: 14878
Bulk transferring items from player inventory into a limited chest (red slots) and vice versa
Changed topic to handle not only player -> chest, but also chest -> player
The two subjects are mixed on the first page of this thread, so take care when reading!
When a chest is input limited and has reached its limit, it'd be nice if the player could quick transfer items into the chest past ...
The two subjects are mixed on the first page of this thread, so take care when reading!
When a chest is input limited and has reached its limit, it'd be nice if the player could quick transfer items into the chest past ...
- Tue Apr 14, 2020 1:21 am
- Forum: Duplicates
- Topic: [0.18.18] 4 or More Exoskeletons Allows Clipping Through Objects
- Replies: 1
- Views: 903
[0.18.18] 4 or More Exoskeletons Allows Clipping Through Objects
I'm not sure if this is specific to 0.18.18 or not, but I've noticed that I'm able to clip between two pipes when I have 4 or more exoskeletons equipped. This puts me in an irreversible spot, which I have to break the pipe to get out of.
Video proof: https://youtu.be/vUuWt_wdwco
Having 3 equipped ...
Video proof: https://youtu.be/vUuWt_wdwco
Having 3 equipped ...
- Sat Apr 11, 2020 11:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.18] Extra sound playing when digging items
- Replies: 7
- Views: 3497
[0.18.18] Whooshing sound when digging certain items
Since 0.18.18, I've been experiencing an odd whooshing sound when mining certain items. This happens on a fresh save with no mods. For example, I loaded up one of the scenarios in both 0.18.17 and 0.18.18 for comparison.
0.18.17 - https://youtu.be/66TgfGdVB6U
0.18.18 - https://youtu.be/cSK7Gm9kcJM
0.18.17 - https://youtu.be/66TgfGdVB6U
0.18.18 - https://youtu.be/cSK7Gm9kcJM
- Sun Mar 03, 2019 12:06 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.3] Empty blueprint appears in inventory after cancel planning.
- Replies: 4
- Views: 3151
Re: [0.17.3] Empty blueprint appears in inventory after cancel planning.
I am also experiencing this.
- Press B
- Click "New Blueprint". This leads to an empty blueprint in hand, ready for entity selection.
- Select some entities with the blueprint. Once selected, the dialog shows where you confirm blueprint creation.
- Press E to exit blueprint creation dialog. This ...
- Press B
- Click "New Blueprint". This leads to an empty blueprint in hand, ready for entity selection.
- Select some entities with the blueprint. Once selected, the dialog shows where you confirm blueprint creation.
- Press E to exit blueprint creation dialog. This ...
- Wed Feb 27, 2019 10:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][0.17.2] Pipe flow sound too loud when placing pipe into flowing fluid network
- Replies: 1
- Views: 2704
[Dominik][0.17.2] Pipe flow sound too loud when placing pipe into flowing fluid network
When placing a pipe into a fluid network with fluid already flowing, the sound of high flow is exaggerated and quite loud for a very brief period of time. This overpowers any other sound in the game.
I have attached an image with an example. Placing a pipe between the two boilers (highlighted by ...
I have attached an image with an example. Placing a pipe between the two boilers (highlighted by ...