Polluted water was an interesting decision, and I wish it had been implemented sooner so that more could be done with it.
From a solely visual perspective: As a visual option it is pretty cool, the one downside visually, is that it's surprisingly difficult to differentiate polluted water from ...
Search found 4 matches
- Sat Aug 15, 2020 1:42 am
- Forum: Ideas and Suggestions
- Topic: Polluted Water
- Replies: 2
- Views: 1124
- Thu Jul 25, 2019 8:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.59] Rebound Filter Slot Broken
- Replies: 3
- Views: 2963
[0.17.59] Rebound Filter Slot Broken
The Filter Slot ability defaults to Middle Mouse Button . I have that rebound to be Alt + Left Mouse Button due to issues with broken MMB on mice in the past.
This rebinding broke as of today with the 0.17.59 release. Can you please allow us to use a Modifier Key + LMB for the Filter Slot Function ...
This rebinding broke as of today with the 0.17.59 release. Can you please allow us to use a Modifier Key + LMB for the Filter Slot Function ...
- Mon Mar 11, 2019 10:58 pm
- Forum: Not a bug
- Topic: [0.17.11] Inserters remove Modules from Beacons
- Replies: 5
- Views: 1867
[0.17.11] Inserters remove Modules from Beacons
Not sure if bug or WAI. I leave that to you to decide.
All inserter types will remove modules from beacons. I found this out when I was rotating an inserter that happened to be next to a beacon.
All inserter types will remove modules from beacons. I found this out when I was rotating an inserter that happened to be next to a beacon.
- Wed Feb 27, 2019 4:57 am
- Forum: Duplicates
- Topic: Icons for blueprints aren't aligned if the blueprint has no name
- Replies: 2
- Views: 1062
Re: Icons for blueprints aren't aligned if the blueprint has no name
Can confirm this was happening with me in 17.1