Search found 8 matches
- Wed Mar 06, 2019 6:20 pm
- Forum: Ideas and Suggestions
- Topic: Some UI to set a maximum on how many things to pick up
- Replies: 3
- Views: 1027
Some UI to set a maximum on how many things to pick up
It would be nice if the quickbar had an ability to cap how many items you wanted to carry. For example you could configure the player to only carry up to 1000 rails, 100 signals, 100 chain signals, 10 stations 20 wagons and 5 locomotives... I was thinking perhaps some sort of click on the quickbar (...
- Mon Mar 04, 2019 3:26 pm
- Forum: Ideas and Suggestions
- Topic: colorblind safe research
- Replies: 11
- Views: 5072
Re: colorblind safe research
I'm not really concerned about colorblind safety outside of the research tab because you regularly interact with stuff like science packs and they are in a reliable place every time you look. Additionally the amount of changes necessary to actually fix things everywhere would detract from the game a...
- Mon Mar 04, 2019 3:39 am
- Forum: Ideas and Suggestions
- Topic: colorblind safe research
- Replies: 11
- Views: 5072
colorblind safe research
I'm not sure if this should be a bug or a suggestion, but the researched technologies are basically impossible to tell apart from the unresearched techs for those of us that are colorblind. Please make a change to the cards more than just a color difference. For example you could move the science pa...
- Wed Feb 27, 2019 3:20 pm
- Forum: Duplicates
- Topic: [0.17.0] Crash in campaign placing Offshore Pump: "this->handPosition == NO_ITEM_STACK_INDEX was not true"
- Replies: 1
- Views: 756
- Wed Feb 27, 2019 3:20 pm
- Forum: Duplicates
- Topic: [0.17.1] using pipette tool in tutorial campaign crashes game (inventory.cpp (858): Inventory::setHand)
- Replies: 2
- Views: 1217
Re: [0.17.1] using pipette tool in tutorial campaign crashes game
thanks, there are a few other duplicates here of the same thing I've noticed
- Wed Feb 27, 2019 3:12 pm
- Forum: Duplicates
- Topic: [0.17.1] Tutorial Campaign - Arrival - Game Crash
- Replies: 4
- Views: 1824
Re: [0.17.1] Tutorial Campaign - Arrival - Game Crash
sohu1233's error is similar to viewtopic.php?f=7&t=65328
45.293 Error Inventory.cpp:858: this->handPosition == NO_ITEM_STACK_INDEX was not true
probably not directly related to OP.
45.293 Error Inventory.cpp:858: this->handPosition == NO_ITEM_STACK_INDEX was not true
probably not directly related to OP.
- Wed Feb 27, 2019 2:47 pm
- Forum: Duplicates
- Topic: [0.17.1] Crash after finishing tutorial and map zoom (Inventory::setHand)
- Replies: 2
- Views: 1028
- Wed Feb 27, 2019 2:11 am
- Forum: Duplicates
- Topic: [0.17.1] using pipette tool in tutorial campaign crashes game (inventory.cpp (858): Inventory::setHand)
- Replies: 2
- Views: 1217
[0.17.1] using pipette tool in tutorial campaign crashes game (inventory.cpp (858): Inventory::setHand)
steps to reproduce:
1. play until compiletron demonstrates automation
2. hover mouse over belt
3. press q
results: crash to desktop
1. play until compiletron demonstrates automation
2. hover mouse over belt
3. press q
results: crash to desktop