Search found 7 matches

by thatsIch
Wed Mar 02, 2016 4:23 pm
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 241572

Re: [MOD 0.12.x] Autofill

rk84 wrote:Could be possible yes. they could take items from player inventory, but I'm not quite sure that is good way in some cases.
why not?
by thatsIch
Sun Feb 28, 2016 5:48 pm
Forum: Implemented Suggestions
Topic: Robots should copy modules in blueprints
Replies: 7
Views: 3851

Re: Robots should copy modules in blueprints

I think the way to copy modules is way more essentional than exchanging them for me. I can always just delete the whole area and let my robots rebuild the whole factory, but changing the modules has just 1 usecase; when you upgrade from module X to X + 1, but way before this can actually happen, I n...
by thatsIch
Fri Feb 26, 2016 1:06 pm
Forum: Implemented Suggestions
Topic: Robots should copy modules in blueprints
Replies: 7
Views: 3851

Robots should copy modules in blueprints

Currently the content of a machine is not copied, this has perfectly valid reasons but is not for modules. The whole point is automating the automation but in the end I have to manually insert modules into each machine. Mods which do somewhat similiar are * https://forums.factorio.com/viewtopic.php?...
by thatsIch
Fri Feb 26, 2016 12:49 pm
Forum: Mods
Topic: [MOD 0.15] ModuleInserter 2.0.0
Replies: 133
Views: 98658

Re: [MOD 0.12.12+] ModuleInserter 0.1.31

I think I found a misbehaviour:

I am using bobs mod for circuit production
and the Electronics Assembling Machine is only 2x2.

The module inserter can not insert into that and I believe that is because of the size

cheers
by thatsIch
Fri Feb 26, 2016 12:07 pm
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 241572

Re: [MOD 0.12.x] Autofill

Is it possible that it is autofilling when robots place the structure?
Currently I am using your mod to fill in the obnoxious modules, but sadly the robots will not do so.
I guess it is not working since the robots do not have an inventory where they can fetch the modules from?

Thank you :)
by thatsIch
Tue Sep 22, 2015 12:36 pm
Forum: Mods
Topic: [MOD 1.1] Squeak Through 1.8.2
Replies: 119
Views: 129851

Re: [MOD 0.12.X] Squeak Through

There was a 0.11 mod which was called Jetpack. I wonder if it is based on the same principle.

Nice images though!
by thatsIch
Thu Feb 19, 2015 1:50 pm
Forum: Mods
Topic: SmartTrains 0.2.0 [0.11.5+]
Replies: 69
Views: 49257

Re: SmartTrains 0.2.0 [0.11.5+]

It crashed for me, when I tried to assign a train to two different lines, not sure if there exists a radio button in Factorio, but this would be handy I guess.

Go to advanced search