why not?rk84 wrote:Could be possible yes. they could take items from player inventory, but I'm not quite sure that is good way in some cases.
Search found 7 matches
- Wed Mar 02, 2016 4:23 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Autofill
- Replies: 293
- Views: 241572
Re: [MOD 0.12.x] Autofill
- Sun Feb 28, 2016 5:48 pm
- Forum: Implemented Suggestions
- Topic: Robots should copy modules in blueprints
- Replies: 7
- Views: 3851
Re: Robots should copy modules in blueprints
I think the way to copy modules is way more essentional than exchanging them for me. I can always just delete the whole area and let my robots rebuild the whole factory, but changing the modules has just 1 usecase; when you upgrade from module X to X + 1, but way before this can actually happen, I n...
- Fri Feb 26, 2016 1:06 pm
- Forum: Implemented Suggestions
- Topic: Robots should copy modules in blueprints
- Replies: 7
- Views: 3851
Robots should copy modules in blueprints
Currently the content of a machine is not copied, this has perfectly valid reasons but is not for modules. The whole point is automating the automation but in the end I have to manually insert modules into each machine. Mods which do somewhat similiar are * https://forums.factorio.com/viewtopic.php?...
- Fri Feb 26, 2016 12:49 pm
- Forum: Mods
- Topic: [MOD 0.15] ModuleInserter 2.0.0
- Replies: 133
- Views: 98658
Re: [MOD 0.12.12+] ModuleInserter 0.1.31
I think I found a misbehaviour:
I am using bobs mod for circuit production
and the Electronics Assembling Machine is only 2x2.
The module inserter can not insert into that and I believe that is because of the size
cheers
I am using bobs mod for circuit production
and the Electronics Assembling Machine is only 2x2.
The module inserter can not insert into that and I believe that is because of the size
cheers
- Fri Feb 26, 2016 12:07 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Autofill
- Replies: 293
- Views: 241572
Re: [MOD 0.12.x] Autofill
Is it possible that it is autofilling when robots place the structure?
Currently I am using your mod to fill in the obnoxious modules, but sadly the robots will not do so.
I guess it is not working since the robots do not have an inventory where they can fetch the modules from?
Thank you
Currently I am using your mod to fill in the obnoxious modules, but sadly the robots will not do so.
I guess it is not working since the robots do not have an inventory where they can fetch the modules from?
Thank you
- Tue Sep 22, 2015 12:36 pm
- Forum: Mods
- Topic: [MOD 1.1] Squeak Through 1.8.2
- Replies: 119
- Views: 129851
Re: [MOD 0.12.X] Squeak Through
There was a 0.11 mod which was called Jetpack. I wonder if it is based on the same principle.
Nice images though!
Nice images though!
- Thu Feb 19, 2015 1:50 pm
- Forum: Mods
- Topic: SmartTrains 0.2.0 [0.11.5+]
- Replies: 69
- Views: 49257
Re: SmartTrains 0.2.0 [0.11.5+]
It crashed for me, when I tried to assign a train to two different lines, not sure if there exists a radio button in Factorio, but this would be handy I guess.