Search found 1 match
Search found 1 match • Page 1 of 1
- Wed Feb 18, 2015 9:10 pm
- Forum: Multiplayer
- Topic: [Linux] Headless server / vnc (Maybe too soon?)
- Replies: 28
- Views: 22352
I bet there is a lot of redundancy in the games communication between two peers. I think this issue about WAN bandwidth would be solved if compression was applied. Even coarse-grained compression just wrapping the UDP packets into a "compressed tunnel" would be good enough. That said, if t...