Search found 80 matches

by 3LollipopZ
Fri Aug 14, 2020 11:00 am
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 118216

Re: Friday Facts #360 - 1.0 is here!

My wife just told me "Factorio, that's been a special part of our marriage. It's helped me get to sleep for years."
Thank you guys for keeping me married over these years.
by 3LollipopZ
Sat Feb 25, 2017 10:07 am
Forum: News
Topic: Friday Facts #179 - New resource graphics & concrete
Replies: 107
Views: 57462

Re: Friday Facts #179 - New resource graphics & concrete

God, one day I would love to see mixed ore patches.
by 3LollipopZ
Mon Nov 07, 2016 11:57 am
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 171168

Re: Unofficial Factorio Troll and Griefer Database (FTGD)

Hey, I run an AU server and caught a dude red handed flame throwing and deconstructing the base. He has 220+ hours on factorio so I don't want to just name and shame.... but it's a shame if he keeps doing this to unsuspecting maps. It was fortunate that I caught him in the act and banned him when I ...
by 3LollipopZ
Tue Sep 20, 2016 2:02 pm
Forum: Technical Help
Topic: [0.14.7]2012 server-settings unspecified file expected value
Replies: 1
Views: 2166

Re: [0.14.7]2012 server-settings unspecified file expected value

I love you all :) I must have had a dodgy json file.
I copied and pasted line by line into a new file and bingo! she works.

Probably the text editor I was using (wordpad) in 2012. Should have used Notepad.
by 3LollipopZ
Tue Sep 20, 2016 1:45 pm
Forum: Technical Help
Topic: [0.14.7]2012 server-settings unspecified file expected value
Replies: 1
Views: 2166

[0.14.7]2012 server-settings unspecified file expected value

Hey smart people, this is giving me bum aids I thought I was a smart enough person, but no, no I'm not... I know it's something to do with my server settings json file, as though it can't read the file. I have tried a myriad of directory combinations, file names, placed the file in all sorts of area...
by 3LollipopZ
Thu Aug 06, 2015 1:10 pm
Forum: Ideas and Suggestions
Topic: Floor Tiles to cover water
Replies: 12
Views: 6249

Re: Floor Tiles to cover water

I'm sure it is. And to know that you have shaped the game by being so active in the community; more so in the early days than now. At least you can rest knowing the game is at a stage that it doesn't 'need' as much community support as it once did. It now needs a good community to become a successfu...
by 3LollipopZ
Wed Aug 05, 2015 10:09 am
Forum: Ideas and Suggestions
Topic: Floor Tiles to cover water
Replies: 12
Views: 6249

Re: Floor Tiles to cover water

lol. too late.

who makes you an admin! :)
Is there ever such a thing as too active on the forums?
by 3LollipopZ
Wed Aug 05, 2015 10:06 am
Forum: Ideas and Suggestions
Topic: Tanks + Cars = requestors
Replies: 3
Views: 3477

Re: Tanks + Cars = requestors

lol, I was a DB admin about 10 years ago. Requestor is still in my vocabulary rather than requester.

Thanks, I'll give the mod a whirl and see if it comes along one day :)
by 3LollipopZ
Wed Aug 05, 2015 10:02 am
Forum: Gameplay Help
Topic: Frontline Logistics Supply
Replies: 3
Views: 5754

Re: Frontline Logistics Supply

Yeah, I have done that a couple of times, but didn't want to split the networks if I didn't have to. I have used this for specific tasks in my main base that only supply a particular product. I don't like it because I haven't got one authoritive source of supply information (it's just something abou...
by 3LollipopZ
Wed Aug 05, 2015 8:59 am
Forum: Gameplay Help
Topic: Frontline Logistics Supply
Replies: 3
Views: 5754

Frontline Logistics Supply

Hey All Sorry for another stupid question, but I can't find the answer :( How do people distribute from a central supply out to the frontlines? ie: how do you distribute into the logistics network rail, repair, walls, turrets, power? by the time my robots fly from central or my mini bases, the templ...
by 3LollipopZ
Wed Aug 05, 2015 8:39 am
Forum: Ideas and Suggestions
Topic: Tanks + Cars = requestors
Replies: 3
Views: 3477

Tanks + Cars = requestors

Hey, I'm sorry in advance ssilk because you can find posts faster than I can :) Can tanks + cars be setup to be requestor chests? They need fuel by default, they should have ammo, and they have a trunk the size of my leg. I find it 'painful' to have to restock these when I have my Atreides Carryalls...
by 3LollipopZ
Wed Aug 05, 2015 8:30 am
Forum: Ideas and Suggestions
Topic: Floor Tiles to cover water
Replies: 12
Views: 6249

Re: Floor Tiles to cover water

Sorry guys, I just could not find a post like it...

I did mean 'floor tiles' in particular, rather than conveyors, etc. But I'll make sure I do some more googling before I post another stupid suggest (like I'm about to do with tanks + requestor chests.
by 3LollipopZ
Sun Jul 19, 2015 12:59 am
Forum: Ideas and Suggestions
Topic: Floor Tiles to cover water
Replies: 12
Views: 6249

Floor Tiles to cover water

Sorry, I know it's been discussed, but can we get floor tiles to cover water? Yes, it's a bridge...
And yes, I want to build on it... at least conveyors.

Maybe just timber pontoons.
by 3LollipopZ
Sat Jan 10, 2015 1:36 am
Forum: Ideas and Suggestions
Topic: Lane Splitter | Basics
Replies: 4
Views: 4532

Re: Lane Splitter | Basics

We all have to admit though, we have all wanted a smart splitter, if not for filtering reasons, for reducing the amount of items (ie 1:16) down a particular line. Yes, we can achieve this with smart inserters and/or back to back multiple splitters, but the joy of Factorio is to research better tech ...
by 3LollipopZ
Fri Dec 26, 2014 10:15 pm
Forum: News
Topic: Friday Facts #66 - Merry christmas
Replies: 69
Views: 48821

Re: Friday Facts #66 - Merry christmas

Oh Yeah! I'm Excited!!! Signals are my time killer and where I spend most of my time automating. I am still desperate for more logic in my train and conveyor network. Perhaps splitter logic for is the next piece of conveyor full, one a day for a period of time (coal or burner material), or timed pow...
by 3LollipopZ
Fri Jul 04, 2014 11:09 pm
Forum: Ideas and Suggestions
Topic: Starting Loots and Worldgen Options
Replies: 1
Views: 1380

Re: Starting Loots and Worldgen Options

Great idea.
by 3LollipopZ
Wed Mar 26, 2014 8:41 am
Forum: General discussion
Topic: 3DM
Replies: 4
Views: 3620

3DM

I received an interesting message today.... P2P Group 3DM has released a new pc game called “Factorio”. Release Name: Factorio.v0.91.Crack-3DM Congrats! You guys have officially achieved scene status. *EDIT* well, P2P status :) but soon to be scene status.... :) To be honest, not sure what was "...
by 3LollipopZ
Sun Mar 02, 2014 12:01 pm
Forum: Ideas and Suggestions
Topic: Inserter option to pick up items when items on belt stopped
Replies: 4
Views: 5345

Re: Inserter option to pick up items when items on belt stop

(I hate getting answers like this, but)
as much as I would also love this, it can be mostly achieved by using smart chests/inserter.


What are you trying to achieve?

Go to advanced search