Search found 10 matches
- Fri Oct 11, 2024 10:53 am
- Forum: Technical Help
- Topic: Blueprint Assmebler Recipes Wiped
- Replies: 5
- Views: 486
Re: Blueprint Assmebler Recipes Wiped
Nevermind. It doesn't show assembler recipes in blueprints if alt-mode is turned off. I had no idea, I always play with it on. That's why I only saw on new files
- Fri Oct 11, 2024 1:12 am
- Forum: Technical Help
- Topic: Blueprint Assmebler Recipes Wiped
- Replies: 5
- Views: 486
Re: Blueprint Assmebler Recipes Wiped
It's not that the recipes are there with the red cancel mark; the recipes are wiped clean. It's just blank assemblers. No gears & red science assemblers, just blank assemblers.
- Wed Oct 09, 2024 11:34 pm
- Forum: Technical Help
- Topic: Blueprint Assmebler Recipes Wiped
- Replies: 5
- Views: 486
Blueprint Assmebler Recipes Wiped
I wiped all my mods out except for base game in preparation for vanilla. Then when loading into a new world, all the recipes from my blueprint book were wiped. All the entities are correct, but the assemblers & chem. plants recipes are gone. They're just blank now.
Even more curiously, if I load old ...
Even more curiously, if I load old ...
- Fri Jun 14, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #415 - Fix, Improve, Optimize
- Replies: 91
- Views: 21717
Re: Friday Facts #415 - Fix, Improve, Optimize
Lots of times I'll place a blueprint down next to me, and it takes a while for my personal bots to realize they're the closest. Hopefully this fixes the issue, but if it doesn't , could you set robots in personal equipment grids (i.e., Players, Spiders) to be checked first? Generally if i place a ...
- Fri May 10, 2024 1:19 pm
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 112
- Views: 27801
Re: Friday Facts #410 - Rocket turret & Target priorities
Could we rename the rocket weapons to missiles? Just to avoid confusion with space-launched rockets.
- Fri Feb 23, 2024 3:04 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 295
- Views: 78584
Re: Friday Facts #399 - Trash to Treasure
For the spaghetti haters, and the quality haters...
It's important to shake-up gameplay with DLC. I've played Factorio for over 2,000 hours, and no matter how wonderful the base game was, it eventually got stale. Changing core mechanics, even if you personally are not fond of all the changes, can ...
It's important to shake-up gameplay with DLC. I've played Factorio for over 2,000 hours, and no matter how wonderful the base game was, it eventually got stale. Changing core mechanics, even if you personally are not fond of all the changes, can ...
- Tue Feb 13, 2024 10:07 am
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 122
- Views: 30989
Re: Friday Facts #397 - Factoriopedia
What in the world is that weird icon in the Vulcanus overview screenshot? It looks like a mix between a fish and an explosion; I've not seen anyone else talk about it. Does anyone have an idea what it is
- Fri Feb 09, 2024 1:09 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 122
- Views: 30989
Re: Friday Facts #397 - Factoriopedia
Wonderful update and feature! That foundry is one big spendy boi, but I'm glad. Nice to have big items to build towards, esp infrastructure.
One little side note, saying "mountainous volcanoes" is a bit redundant, for all volcanoes are mountains. It's like saying "wet water", or "tall giant". An ...
One little side note, saying "mountainous volcanoes" is a bit redundant, for all volcanoes are mountains. It's like saying "wet water", or "tall giant". An ...
- Fri Jan 12, 2024 5:03 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 235
- Views: 74660
Re: Friday Facts #393 - Putting things on top of other things
This FFF sure is quite stacked 8-)
Not quite sure how I feel about the change, but I'm sure I'll grow accustomed to it. Seeing different stack sizes on a belt looks bizarre, but that shouldn't happen often, only when they're being consumed by inputs. I think the mock-up graphic had me worried, but ...
Not quite sure how I feel about the change, but I'm sure I'll grow accustomed to it. Seeing different stack sizes on a belt looks bizarre, but that shouldn't happen often, only when they're being consumed by inputs. I think the mock-up graphic had me worried, but ...
- Fri Feb 22, 2019 7:59 pm
- Forum: Ideas and Suggestions
- Topic: Some Factorio Suggestions from a Loving Fan
- Replies: 2
- Views: 904
Some Factorio Suggestions from a Loving Fan
Factorio Suggestions:
Landfill is way too expensive; could be 8 or 10 stone, or if productivity modules were involved (outside of furnaces)
Having a well that allows the place access to water on demand, but biters could still walk over or destroy so you can’t just make a big moat.
Module 3 ...
Landfill is way too expensive; could be 8 or 10 stone, or if productivity modules were involved (outside of furnaces)
Having a well that allows the place access to water on demand, but biters could still walk over or destroy so you can’t just make a big moat.
Module 3 ...