When I press "T" to open the research window, ambient sounds abruptly stop. On the contrary, when I press "Esc" to pause the game, they fade away slowly and it sounds much more pleasant. When closing both of these windows, sounds come back gradually too. I suppose some new sound-...
Hello, I wanted to bump this thread instead of creating a new one. OP had good points in the last comment and you guys should address those! I think this is a bug. Current behaviour is very inconsistent and it's not user-friendly. See this screenshot: https://i.imgur.com/QFaHpzP.jpg I don't really s...
I haven't loaded the new version yet, but I think there is something missing from the patch notes. It was my understanding that assembling machine 1 could handle 3 ingredients now. The official wiki though doesn't have this updated either. Which means that assembling machine 2 requires green resear...
Tank shells require oil processing, and in my first game biters became too strong for car's machinegun way earlier than I was able to finish oil processing. Try default settings first before landing on a deathworld. Or just rush bullet upgrades. I'm pretty sure I started my game on default settings...
Design changes shown in FFF-269 are great and they make the belts look more realistic and alive! But the corner of the belt, when it turns, still looks very weird. It kinda "squishes" on the sides which doesn't look like a real belt material could behave like. To be more specific, in this ...
Hey! Sorry if this was posted before. I noticed in this FFF that tanks are going to lose their 100% bonus to machinegun damage. This seems to be a rather bad decision imo. Tank shells require oil processing, and in my first game biters became too strong for car's machinegun way earlier than I was ab...