I opened the singleplayer menu to create a new game and selected the PvP scenario. I went to the advanced menu and set the size to 1x1 (as a joke). I created the map, joined the first team, and proceeded.
What happened was the game hung in such a way that if I switched to a different window and ...
Search found 6 matches
- Thu May 28, 2020 5:04 am
- Forum: Resolved Problems and Bugs
- Topic: [0.18.27] Hang and rapid memory exhaustion with PVP mode and small map
- Replies: 1
- Views: 2139
- Sat Apr 20, 2019 12:40 pm
- Forum: 1 / 0 magic
- Topic: [0.17.32] Basic logistic system tutorial crashes after finished loading
- Replies: 3
- Views: 1937
Re: [0.17.32] Basic logistic system tutorial crashes after finished loading
So I tested my issue on a very fresh Factorio install and didn't trigger the problem. However, of the file differences between copies, I found two files that would recreate the issue. The files 2018-08-03_Factorio_0.17.0.lua and 2018-10-25_Factorio_0.17.0.lua, both dated late February and located in ...
- Fri Apr 19, 2019 12:51 am
- Forum: 1 / 0 magic
- Topic: [0.17.32] Basic logistic system tutorial crashes after finished loading
- Replies: 3
- Views: 1937
Re: [0.17.32] Basic logistic system tutorial crashes after finished loading
No mods, though two incompatible ones that were active in 0.16 were checked. I unchecked them; issue persists.
I created a new world just to see if there was something save-specific, but the problem still persists.
The other tutorials load fine.
I have attached a log with my efforts.
I created a new world just to see if there was something save-specific, but the problem still persists.
The other tutorials load fine.
I have attached a log with my efforts.
- Thu Apr 18, 2019 10:45 pm
- Forum: 1 / 0 magic
- Topic: [0.17.32] Basic logistic system tutorial crashes after finished loading
- Replies: 3
- Views: 1937
[0.17.32] Basic logistic system tutorial crashes after finished loading
Problem occurs after loading the "Basic logistic system" tutorial from within a freeplay game. The tutorial animates its setup and displays the top-left message, then immediately displays a message about a "non-recoverable error". Obviously the tutorial is supposed to run without error.
The message ...
The message ...
- Sat Feb 16, 2019 9:10 pm
- Forum: News
- Topic: Friday Facts #282 - 0.17 in sight
- Replies: 186
- Views: 100458
Re: Friday Facts #282 - 0.17 in sight
Will we be able to easily adjust the increase in the amount of ore we get from further and further sites? Right now I feel that the change is too slow which makes it rather not worthwhile to plow through biters to reach these further sites.
- Fri Feb 01, 2019 9:04 pm
- Forum: News
- Topic: Friday Facts #280 - Visual Feedback is the king
- Replies: 243
- Views: 109787
Re: Friday Facts #280 - Visual Feedback is the king
I think the "+" in the button text of the Train GUI should be bigger.
I also think that each station name and its wait conditions should be boxed together. If you glance in the middle of a train list, it looks rather ambiguous as to which station the conditions belong to.
Other than that, I like ...
I also think that each station name and its wait conditions should be boxed together. If you glance in the middle of a train list, it looks rather ambiguous as to which station the conditions belong to.
Other than that, I like ...