TL;DR
Braking Force Technology improves Tank brakes
What?
The Braking Force improvements should apply to tanks and other heavy vehicles in addition to trains.
Why?
Improving fuels makes the tank accelerate much faster forward. It doesn't seem to improve the stopping ability though. You end ...
Search found 7 matches
- Tue Dec 03, 2024 5:07 pm
- Forum: Ideas and Suggestions
- Topic: Braking Force Tech applies to Tanks
- Replies: 5
- Views: 459
- Fri Jan 05, 2024 3:50 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 144
- Views: 51766
Re: Friday Facts #392 - Parametrised blueprints
I want this yesterday please.
- Fri Mar 06, 2020 4:25 pm
- Forum: News
- Topic: Friday Facts #337 - Statistics GUI and Mod Debugger
- Replies: 74
- Views: 36515
Re: Friday Facts #337 - Statistics GUI and Mod Debugger
The new UI looks good. Merging the kill stats into the general stats window is a great idea.
There's 1 additional thing that I think would be a huge improvement to the power stats: a bar / line for total accumulator charge. It would be really useful to be able to see how your accumulator charge ...
There's 1 additional thing that I think would be a huge improvement to the power stats: a bar / line for total accumulator charge. It would be really useful to be able to see how your accumulator charge ...
- Sat Aug 18, 2018 1:49 am
- Forum: News
- Topic: Friday Facts #256 - The little things 3
- Replies: 111
- Views: 58390
Re: Friday Facts #256 - The little things 3
I would really love an option that prevents removing armor if it would cause spills. Maybe let you override it with a shift click or something like that.
A belt compensator is a great addition to vanilla. I hope it doesn't prevent you from getting a speedboost when you're running in the same ...
A belt compensator is a great addition to vanilla. I hope it doesn't prevent you from getting a speedboost when you're running in the same ...
- Sat Feb 14, 2015 4:29 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 608
- Views: 364481
Re: Thank you (Make the dev-team happy today!)
Great game! I love it in the current state and I'm excited to see where development takes it.
- Sat Feb 14, 2015 4:24 am
- Forum: Resolved Problems and Bugs
- Topic: [10.12] Crash saving when harddisk full
- Replies: 5
- Views: 2534
Re: [10.12] Crash saving when harddisk full
Thanks for the quick response, and for the advice about destructors!
"Writing in the zip failed: No space left on device." is definitely understandable.
"Saving failed: No space left on device" might be a slightly more idiomatic. No matter what the message is though, it's definitely a major ...
"Writing in the zip failed: No space left on device." is definitely understandable.
"Saving failed: No space left on device" might be a slightly more idiomatic. No matter what the message is though, it's definitely a major ...
- Fri Feb 13, 2015 1:48 am
- Forum: Resolved Problems and Bugs
- Topic: [10.12] Crash saving when harddisk full
- Replies: 5
- Views: 2534
[10.12] Crash saving when harddisk full
I was experiencing a hard crash to desktop without any message that happened every several minutes. I eventually realized that my hard drive was full and that it was crashing every time it failed to autosave. Clearing space on the drive fixed it. It would be good to have an error message instead of ...