Search found 10 matches

by slaved34ler
Sat Jul 18, 2020 4:58 am
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 123
Views: 33529

Re: Friday Facts #356 - Blueprint library for real

Ok, but where is the mirroring?
by slaved34ler
Tue Apr 21, 2020 5:12 am
Forum: General discussion
Topic: Megabase on several computers?
Replies: 2
Views: 791

Re: Megabase on several computers?

Thank you, this is exactly what I was looking for.
by slaved34ler
Tue Apr 21, 2020 4:19 am
Forum: General discussion
Topic: Megabase on several computers?
Replies: 2
Views: 791

Megabase on several computers?

Is there any mod or method that will allow you to split one game|save into several computers? I want to build a megabase or mega production line with billion bots, science per min etc., but it's impossible to do it on 1 PC. For example, i want to split one map with three vertical lines into 4 pieces...
by slaved34ler
Mon Apr 20, 2020 10:37 pm
Forum: Releases
Topic: Version 0.18.19
Replies: 5
Views: 8054

Re: Version 0.18.19

Will you fix sounds? I still don't hear transport belts.
by slaved34ler
Fri Apr 10, 2020 12:21 pm
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18827

Re: Version 0.18.18

Serenity wrote: ↑
Fri Apr 10, 2020 11:58 am
First I disabled it and that didn't change anything. Uninstalling it and then downloading it fixed it
Didn't work for me. I deleted the game and settings in the roaming folder, reinstalled it, started a new game and still nothing.
Steam version, cloud disabled.
by slaved34ler
Fri Apr 10, 2020 11:57 am
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18827

Re: Version 0.18.18

As far as I can see, different people have different problems with sound. Some do not hear the sounds of transport belts at all (like me), for some they are too loud Turns out for me it was a mod problem. Sorry about that. Seems fine now. I agree that there could be frequency issues with people not...
by slaved34ler
Thu Apr 09, 2020 7:08 pm
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18827

Re: Version 0.18.18

My main takeaway here is that people are hearing different things loudly, or quietly. Normally that should be an indicator of sounds that rely heavily on a narrow frequency spectrum or are too high/low pitched. But as there was an increment of maximum concurrrent sounds that can be heard at once, m...
by slaved34ler
Thu Apr 09, 2020 2:11 pm
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18827

Re: Version 0.18.18

As far as I can see, different people have different problems with sound. Some do not hear the sounds of transport belts at all (like me), for some they are too loud, and others have too loud roboports. I think the developers should somehow reset the sound settings or write us how to do it.
by slaved34ler
Wed Apr 08, 2020 4:48 pm
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18827

Re: Version 0.18.18

New or updated sound effects include:
Transport belts - new concept for these sounds.
I don't hear sound of transport belts at all after this update.
by slaved34ler
Fri Jan 25, 2019 9:13 pm
Forum: News
Topic: Friday Facts #279 - Train GUI & Modern Spitter
Replies: 208
Views: 47468

Re: Friday Facts #279 - Train GUI & Modern Spitter

The "Add waiting condition" should be smaller in size and be darkened or somehow stand out from the main options.

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