Search found 5 matches

by mystik
Mon Dec 23, 2024 4:34 pm
Forum: Ideas and Suggestions
Topic: A weaker, non-spoilable Nutrient to kickstart Gleba
Replies: 10
Views: 5779

Re: A weaker, non-spoilable Nutrient to kickstart Gleba


I also did nutrients-from-spoilage as my reserve option. However the most important thing that you cannot bootstrap automatically is Pentapod eggs which has no bootstrap option; if your setup breaks you have to manually fix it.


If you have recyclers just keep few biochablers in reserve and ...
by mystik
Fri Oct 06, 2023 12:50 pm
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 52956

Re: Friday Facts #379 - Abstract rewiring

gGeorg wrote: Fri Oct 06, 2023 11:54 am 2. Also please make another level of abstraction, allow combinators put into a "merge box" lets say integrated_circuit with 4 inputs and 4 outputs wires connectors. So it take small amount of space and smaller amount of energy.
Omg I want this sooooo bad right now!
by mystik
Wed Jan 16, 2019 12:53 pm
Forum: Ideas and Suggestions
Topic: Logistics Robot Balance
Replies: 36
Views: 15466

Re: Logistics Robot Balance

They fly straight line between chests but they have to decide a) to which chest go for pickup b) to which check go to drop off c) where to fly next. Now every bot have to choose between all possible combinations of source-destination chests. User defined logistic paths will reduce CPU load needed to ...
by mystik
Wed Jan 16, 2019 12:05 pm
Forum: Ideas and Suggestions
Topic: Logistics Robot Balance
Replies: 36
Views: 15466

Re: Logistics Robot Balance

I would like bots to be less intelligent and not work so much without any setting from player.

Few ideas:

1) Need to configure logistic lines between chests. Robots will not transport anything from any chest to any chest. Instead you have to manually set up logistic line between chests if you ...

Go to advanced search