Search found 14 matches
- Sat Jan 26, 2019 6:22 pm
- Forum: News
- Topic: Friday Facts #279 - Train GUI & Modern Spitter
- Replies: 208
- Views: 83936
Re: Friday Facts #279 - Train GUI & Modern Spitter
The new aliens look awesome! I have been playing this pretty addictive game for a while and have an idea on a alien creature that might add more diversity to your enemies. Currently, the extremely expensive, massive, laser turret, roboport reinforced, dragon teeth and solid wall defense works pretty...
- Tue Jan 22, 2019 1:04 am
- Forum: Ideas and Suggestions
- Topic: Stuff to launch into space
- Replies: 5
- Views: 2307
Re: Stuff to launch into space
A very expensive satellite that gives you continuous science packs. Could end up being too OP, maybe have it degrade without (relatively cheaper) resupply launches. Trading satellite, lets you sell (and buy?) supplies on the Galactic Network. Power satellite, that beams down power to a base station...
- Tue Jan 22, 2019 1:04 am
- Forum: Ideas and Suggestions
- Topic: Stuff to launch into space
- Replies: 5
- Views: 2307
Re: Stuff to launch into space
I think it would be cool to launch other types of satellites into space. The satellites are only used for winning the game (Although that's being changed https://www.factorio.com/blog/post/fff-275) and getting space packs, but I think it would be cool if there were many versions of the satellite wi...
- Tue Jan 15, 2019 10:25 pm
- Forum: Ideas and Suggestions
- Topic: Stuff to launch into space
- Replies: 5
- Views: 2307
Stuff to launch into space
I think it would be cool to launch other types of satellites into space. The satellites are only used for winning the game (Although that's being changed https://www.factorio.com/blog/post/fff-275) and getting space packs, but I think it would be cool if there were many versions of the satellite wit...
- Tue Jan 15, 2019 6:36 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
Another idea I had was the robots being ground based and going along a player set track. This wouldn't need the same pathfinding. Well one of my non pathfinding ideas including having the robots be ground based going along paths made by the player. There could be intersections and systems giving mo...
- Tue Jan 15, 2019 4:46 pm
- Forum: General discussion
- Topic: Iron is too needed and copper is nearly useless
- Replies: 15
- Views: 9412
Re: Iron is too needed and copper is nearly useless
I do think that copper needs more uses. I rarely have a problem that comes down to not enough copper.
- Tue Jan 15, 2019 4:43 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
I think I've annoyed Rseding enough with discussion of fantasy pathing algorithms that I can't actually say I want implemented anyways. I can say that Wube is set pretty hard against *any* further drone intelligence. They'll do one thing and one thing only, go from point A to point B along a straig...
- Tue Jan 15, 2019 2:24 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
I think I've annoyed Rseding enough with discussion of fantasy pathing algorithms that I can't actually say I want implemented anyways. I can say that Wube is set pretty hard against *any* further drone intelligence. They'll do one thing and one thing only, go from point A to point B along a straig...
- Tue Jan 15, 2019 2:20 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
As I said in the forum description, the ignoring of an aspect of the game just feels wrong. Like just not playing Hanzo in Overwatch. Sure you can do it but playing anything else makes it seem like you're missing out. Plus, I would like to use logistics robots! Robotic transport sounds cool and is ...
- Tue Jan 15, 2019 2:15 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
if the flying robots had to navigate around each other. there's one big reason why they don't right now. Performance. Path finding is pretty expensive, being more expensive the longer the range. Robots are intentionally unlimited by where they can fly to simplify the path finding, and simplified to...
- Tue Jan 15, 2019 1:48 am
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
If you find an optional aspect of the game to be not fun, don't partake in that optional activity. Problem solved. As I said in the forum description, the ignoring of an aspect of the game just feels wrong. Like just not playing Hanzo in Overwatch. Sure you can do it but playing anything else makes...
- Tue Jan 15, 2019 12:58 am
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Re: Logistics Robot Balance
oh god, stirring up the shit again. My solution for balance, remove the roboport, replace it with roboparts. a storage, an effect transmitter, a charge pad, 3 separate entities. That's a great idea but I feel It's just the same thing a bit more complicated. Maybe if the robots were ground based, fo...
- Sat Jan 12, 2019 9:06 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 230637
Re: Peace with Aliens
I like this idea. You are the kind of alien colonist in this world and real natives usually don't have a guilty until proven innocent policy. In fact the aliens treat you as guilty, period. I think it would be nice to be able to have a relationship with the aliens. I also think that there should be ...
- Sat Jan 12, 2019 8:56 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Robot Balance
- Replies: 36
- Views: 11423
Logistics Robot Balance
Making transport belt systems with rails, trains and construction robots is fun. It creates puzzles and problems of which have meaning to solve, but the logistics robots in Factorio are way too overpowered. Who needs belts, inserters and just general problem solving when you can set up a system of l...