Search found 2 matches
- Fri Jan 11, 2019 10:58 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Lua Combinator 0.0.1
- Replies: 27
- Views: 31430
Re: [MOD 0.12.x] Lua Combinator 0.0.1
Simple 7 segment display using lamps to visualize numbers (in this case a simple counter) JEMhndm3Fo.gif if state.interval == nil or state.interval >= 2 then local mainentity = output.entity local disp = {} disp[0] = {segments = {"A","B","C","D","E",...
- Fri Jan 11, 2019 10:40 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Lua Combinator 0.0.1
- Replies: 27
- Views: 31430
Re: [MOD 0.12.x] Lua Combinator 0.0.1
Hi, the latest version of factorio doesn't support the set_circuit_condition method on entities. So the output command crashs. To fix that put the modified "output.lua" file into the mod zip and overwrite it: require("new_class") output = {} local output_mt = new_class(output) fu...