Search found 4 matches

by Starwalker
Tue Jun 02, 2015 11:09 am
Forum: General discussion
Topic: Stepping it up a notch?
Replies: 10
Views: 8172

Re: Stepping it up a notch?

I had the exact same experience as you, hence my suggestion/idea for a more involving game i did a while back: https://forums.factorio.com/forum/viewtopic.php?f=5&t=8592 tl;dr: you are the one bringing the biters to the planet when you crash land, the native population on the planet face extinct...
by Starwalker
Tue Feb 10, 2015 3:17 pm
Forum: General discussion
Topic: Story idea
Replies: 3
Views: 1783

Re: Story idea

But that's kind of the point. In the beginning you would be asked to deliver walls, and maybe Iron. Or guns. Then as time goes they need more advanced things and in bigger numbers. In the beginning it's basic defense stuff and building blocks, and endgame is advanced weaponry and large amounts of st...
by Starwalker
Tue Feb 10, 2015 12:35 pm
Forum: General discussion
Topic: Story idea
Replies: 3
Views: 1783

Story idea

(edit: I see now that I posted this in the wrong forum, mods feel free to move it Ideas/Suggestions. Sorry for the inconvenience). Hi, New player here. Totally blown away by Factorio. Love how these weird indie games make me sit up all night as opposed to the triple AAA titles that I get bored with ...
by Starwalker
Tue Feb 10, 2015 12:04 pm
Forum: General discussion
Topic: I made an Excel template for planning layouts at work.
Replies: 11
Views: 7890

Re: I made an Excel template for planning layouts at work.

I took a look, and after a little while I thought "Why bother with this, why not play the real game instead of trying to play it in Excel". Then I realized that was exactly what you were doing! Playing the game at work, or as close as you could. I know the feeling, I'm at work typing this,...

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