Search found 2 matches

by PrimeFactorio
Mon Jan 28, 2019 4:21 am
Forum: News
Topic: Friday Facts #279 - Train GUI & Modern Spitter
Replies: 208
Views: 85700

Re: Friday Facts #279 - Train GUI & Modern Spitter

Item count - Here it starts to be tricky. If the comparator is > (greater than) or β‰₯(greater or equal than), we just calculate the amount of that item and divide it by the goal. If the comparator is anything else, I can't show a progress. I know how far I'm from the goal, but I don't know what to c...
by PrimeFactorio
Fri Jan 11, 2019 6:19 pm
Forum: News
Topic: Friday Facts #276 - Belt item spacing & Script rendering
Replies: 155
Views: 71585

Re: Friday Facts #276 - Belt item spacing & Script rendering

I personally like the change of transport belts moving at an integer rate with a fixed number of items for a full belt. This comment sparked an idea for me: Dear Devs What have thou done?!? I fear you're on a really dangerous way. Even though my brain really likes the idea of 8 Pixels a lot more tha...

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