Search found 4 matches
- Mon Mar 18, 2019 4:04 pm
- Forum: General discussion
- Topic: Map gen settings autoplace controls
- Replies: 0
- Views: 678
Map gen settings autoplace controls
Is it possible to lower the frequency of ores, enemy bases, etc lower than 17%? I love big huge enemy bases but even at the lowest setting they overlap a lot. Can I make then half as frequent somehow (mod, console command, etc)? Can I use a number instead of a slider somehow?
- Sat Mar 02, 2019 2:55 am
- Forum: Bob's mods
- Topic: Bob's Clock modification
- Replies: 12
- Views: 4638
Re: Bob's Clock modification
I don't mind people playing around with editing my mods, I consider that as learning, but, the licence does state that you're not supposed to distribute edited versions of my mods. Though, I am looking for ways to improve my clock mod, what I wrote was basically just thrown together (I started work...
- Fri Mar 01, 2019 10:28 pm
- Forum: Bob's mods
- Topic: Bob's Clock modification
- Replies: 12
- Views: 4638
Bob's Clock modification
Made some changes to Bob's Clock for my own satisfaction. I didn't want to release it as my own mod, but if anyone wants to use, here it is.
- Thu Jan 10, 2019 6:41 pm
- Forum: News
- Topic: Friday Facts #276 - Belt item spacing & Script rendering
- Replies: 155
- Views: 71635
Re: Friday Facts #276 - Belt item spacing & Script rendering
Regarding belts too fast to see the items move: I would like to have a belt tier, wich is too fast to be directly inserted or picked up from by inserters. That tier would be an expressway for items to be used in buses only. You would have to merge/split from/to lower belt tiers to add/remove items ...