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- Mon Jan 07, 2019 10:08 pm
- Forum: News
- Topic: Friday Facts #276 - Belt item spacing & Script rendering
- Replies: 155
- Views: 64195
Re: Friday Facts #276 - Belt item spacing & Script rendering
Talking about the last gif: Waaait... is all the unit selection and the "issue move command" text also handled by the scripting/script rendering? Because that would mean that there is some sort of access to the cursor's position. Is that still part of the gamestate? Do these sprites that a...