Search found 73 matches

by _Attila_
Wed Mar 23, 2022 11:02 am
Forum: News
Topic: We support Ukraine
Replies: 2850
Views: 102587

Re: We support Ukraine

Just a reminder for random readers that the previous poster has posted ALL his post in this topic for which he registered. Regularly makes un-prooven claim. Learned about the fall of the USSR last week. Posted call to murder and other random pro-war copy paste in the channel. And did everything he ...
by _Attila_
Mon Mar 07, 2022 10:22 pm
Forum: News
Topic: We support Ukraine
Replies: 2850
Views: 102587

Re: We support Ukraine

Let's get something straight: The so called "Freedom Convoy" in Canada was about some people not wanting to follow guidelines to protect their fellow Canadians from Covid. A small percentage of unvaccinated truck drivers decided to hold the economy of Ottawa and the entire country hostage ...
by _Attila_
Thu Mar 03, 2022 2:42 am
Forum: News
Topic: We support Ukraine
Replies: 2850
Views: 102587

Re: We support Ukraine

@Wiwiweb +1 Also, countries that joined the sanctions against Russia have effectively declared economic war. As such, it is usually frowned upon to give comfort to the enemy. The last thing one would want is some moron to praise Putin as a genius, but it is allowed and it will please some people, wh...
by _Attila_
Wed Mar 02, 2022 4:42 pm
Forum: News
Topic: We support Ukraine
Replies: 2850
Views: 102587

Re: We support Ukraine

Google translate, seems pretty clear to me. If someone publicly (including demonstrations, the Internet or social networks) agreed (accepted or supported the Russian Federation's attacks on Ukraine) or expressed support or praised the leaders of the Russian Federation in this regard, they could als...
by _Attila_
Thu Nov 18, 2021 4:14 am
Forum: Ideas and Suggestions
Topic: Sorting savegames: by date / world
Replies: 48
Views: 6787

Re: Sorting savegames: by date / world

The fact that this request for sorting options has been ignored since 2013 is rather surprising, given how good the developers are about fixing bugs and adding other far less requested features. I have also had to resort to using an external browser to find the latest save of a given set of saves an...
by _Attila_
Fri Aug 28, 2020 5:18 am
Forum: Pending
Topic: [0.17.79+] Text-box no longer scrolls on "\n"
Replies: 4
Views: 682

Re: [0.17.79+] Text-box no longer scrolls on "\n"

Yes - like a terminal display or a DOS window so I can just append lines to the buffer to get them displayed.

I am assuming this functionality was changed on purpose. So, if there is a way for me to force this behavior, let me know and I will use that, but the way it used to work was convenient.
by _Attila_
Fri Aug 28, 2020 3:09 am
Forum: Pending
Topic: [0.17.79+] Text-box no longer scrolls on "\n"
Replies: 4
Views: 682

Re: [0.17.79+] Text-box no longer scrolls on "\n"

Read-only does not prevent you from putting text into the textbox from code !!! It only prevents you from typing directly into it. I use a read-only textbox to display data. I don't need to type into it. The display works, it just does not automatically scroll when I write to the last line that is d...
by _Attila_
Fri Aug 14, 2020 5:30 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 208
Views: 62622

Re: Friday Facts #360 - 1.0 is here!

Congrats to all! Very nice job and you can all be very proud of yourselves.
by _Attila_
Sat Jul 18, 2020 1:45 am
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 123
Views: 33419

Re: Friday Facts #356 - Blueprint library for real

Very nice BP features. Perhaps now I can get into playing some of the more complex mods and nicely store my vanilla BPs in just ONE book of books.

As for the burnout, welcome back.
by _Attila_
Fri Jun 12, 2020 3:30 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 42118

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

Thank you for listening to us and redesigning the beacon - much better now. The old one is very cool though, so I hope you will find a good use for it somewhere. Some sort of alien tech maybe. I second a setting for how ALT displays the beacon. We already have such settings for other entities. Shoul...
by _Attila_
Sun May 24, 2020 10:12 am
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 32650

Re: Friday Facts #348 - The final GUI update

I would trade all of the art and sound changes for functionality polishing. Blueprint book library and a creation date displayed on the save game loading screen at the very least and sort on that date would be nice. Every time I want to start playing with a major mod, I resist because I already have...
by _Attila_
Sat May 23, 2020 1:31 am
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 32650

Re: Friday Facts #348 - The final GUI update

I'm really disappointed that you are pushing the blueprint library improvements till later. This was the most important change in my opinion. This was the thing that needed the most improvement, and after waiting for years for this, you are still pushing it out. Really disappointed. This was my mos...
by _Attila_
Sat May 02, 2020 9:02 pm
Forum: Releases
Topic: Version 0.18.22
Replies: 71
Views: 23323

Re: Version 0.18.22

Hello, I'd like to say we mess this up, and we are sorry we caused this problem. In the future we need to be more careful about removal of legacy code, that in our minds has been deprecated for so long "most mods wouldn't use it anymore." We should have made better job deleting the code i...
by _Attila_
Fri May 01, 2020 1:31 pm
Forum: Releases
Topic: Version 0.18.22
Replies: 71
Views: 23323

Re: Version 0.18.22

The thing is that there was no reason to make mods with obsolete keywords that did nothing for years not to load at all. It would have been enough to display a warning on load that the mod is using some outdated code. One could live with the warnings, but breaking a mod that one relies on is a drast...
by _Attila_
Mon Apr 20, 2020 1:35 pm
Forum: Mods
Topic: [MOD 0.18] Sandboxed LuaCombinator
Replies: 1
Views: 928

Re: [MOD 0.18] Sandboxed LuaCombinator

The mod Sandboxed LuaCombinator (0.4.1) caused a non-recoverable error. Please report this error to the mod author. Error while running event SandboxedLuaCombinator::on_gui_opened (ID 83) __SandboxedLuaCombinator__/script/gui.lua:90: attempt to index field '?' (a nil value) stack traceback: __Sandbo...
by _Attila_
Tue Apr 14, 2020 8:23 pm
Forum: Mods
Topic: [0.17]AutoTrash 4.1.5
Replies: 146
Views: 65138

Re: [0.17]AutoTrash 4.1.5

AutoTrash 5.1.1 & Factorio .18.18

Export AT request presets to BP, edit BP title, Save Blueprint, Clear all presets in AT, Import BP -> all requests are turned into trash requests.
Importing BP without the edit and save works as intended.
by _Attila_
Sat Mar 28, 2020 11:10 am
Forum: News
Topic: Friday Facts #340 - Deep desyncs
Replies: 82
Views: 28112

Re: Friday Facts #340 - Deep desyncs

More NEW official content please, not just bugfixes for mods... We're done with new features. What's left is bug fixes, GUI work, high resolution sprites and icons. It was mentioned some time ago that we'll have the ability to put BP books into BP books. Is that not going to be implemented now?
by _Attila_
Fri Mar 20, 2020 3:54 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 52001

Re: Friday Facts #339 - Beacon HR + Redesign process

The new beacon is overpowering the surroundings. It says "look at me, I am new and shiny", but it takes away from what I really want to see, my factory and the machines in it.

As others have said, it should be far less conspicuous.
by _Attila_
Wed Feb 26, 2020 4:10 pm
Forum: Pending
Topic: [0.17.79+] Text-box no longer scrolls on "\n"
Replies: 4
Views: 682

[0.17.79+] Text-box no longer scrolls on "\n"

A multi-line text box used to automatically scroll when a "\n" was written to the last line back in 0.17.43 It no longer does so. Can we get this functionality back please. read_only = true word_wrap = true While I am at it...control characters cannot be entered in a text box, so CR cannot...

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