I have an issue in a vanilla map im working on. Currently I have five nuclear setups, which should generate 1.4GW of power each. However, I am only getting 4.9GW from them, as some of the turbines aren't running when they should. Due to this, my base is now suddenly under powered.
The attached ...
Search found 4 matches
- Mon Jun 17, 2019 3:06 pm
- Forum: Gameplay Help
- Topic: Steam Engines acting strangely
- Replies: 4
- Views: 1778
- Tue Mar 12, 2019 5:33 pm
- Forum: Duplicates
- Topic: [0.17.11] Strange Robot Paths
- Replies: 5
- Views: 2167
Re: [0.17.11] Strange Robot Paths
The chests are buffer chests for pipe, underground pipe, flamethrower turrets, walls and laser turrets to help with maintaining the wall defenses.
Save attached.
EDIT:
The buffer chests are actually requesting blue belts (not needed anymore, but its from an old blueprint where they used to be ...
Save attached.
EDIT:
The buffer chests are actually requesting blue belts (not needed anymore, but its from an old blueprint where they used to be ...
- Tue Mar 12, 2019 5:16 pm
- Forum: Duplicates
- Topic: [0.17.11] Strange Robot Paths
- Replies: 5
- Views: 2167
[0.17.11] Strange Robot Paths
I am having an issue with bots and think it may be a bug. Basically, by bots are picking up blue belts in my mall (blue circle on bot_path.PNG) to the north of my base, then flying all the way down to the southern perimeter wall (red circle), recharging off a roboport down there, then flying all the ...
- Mon Nov 19, 2018 9:24 am
- Forum: Logistic Train Network
- Topic: Latest update removed all stations
- Replies: 1
- Views: 1145
Latest update removed all stations
Installed the latest LTN update today, and when I re-loaded my save I got a dialog box about total number of migrated stations etc, but all of my stations have beenn removed. Am I doing something wrong, or do I need to put all my stations back manually?