Search found 15 matches
- Mon Jul 16, 2018 8:57 pm
- Forum: Off topic
- Topic: G910 Factorio Conveyor Belt Animation
- Replies: 1
- Views: 5848
G910 Factorio Conveyor Belt Animation
Got my G910 today and decided to make a factorio conveyor animation for fun... Maybe for use while playing the game. And thought to show you guys. (Yes I know the image is bad quality) It seems I cant get to show the gif properly here so privded direct imgur link: https://i.imgur.com/OO9lbGq https:/...
- Wed Dec 27, 2017 1:57 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Train-proof facility
- Replies: 12
- Views: 14828
Re: [Idea] Train-proof facility
I would love this idea as well!
- Fri Dec 23, 2016 1:09 pm
- Forum: Ideas and Suggestions
- Topic: Got a nice idea for electric tracks (With examples)
- Replies: 12
- Views: 6282
Re: Got a nice idea for electric tracks (With examples)
I know the insulation problems but yeah it is a game. You see problems regarding that more places... And it would be a nice effective design that fits the game in my mind. But why would your character walk without insulated boots? Can step over the electrified paths as well xD
- Tue Dec 13, 2016 6:39 pm
- Forum: Ideas and Suggestions
- Topic: Got a nice idea for electric tracks (With examples)
- Replies: 12
- Views: 6282
Re: Got a nice idea for electric tracks (With examples)
as for powering electric train without trolleys, you can look for example at german s-bahn. it's generaly wider used solution for powering electic trains without rails, while some like you posted exists also. https://commons.wikimedia.org/wiki/File:Eisenbahnbr%C3%BCcke_G%C3%B6rlitzer_Bahn_2_Teltowk...
- Tue Dec 13, 2016 11:04 am
- Forum: Ideas and Suggestions
- Topic: Got a nice idea for electric tracks (With examples)
- Replies: 12
- Views: 6282
Re: Got a nice idea for electric tracks (With examples)
Yeah, I was considering including that in the suggestion as well. But the whole point is that the electric train needs to be powered by rail. They will draw power by how much they accelerate, the power is negative when they break. Also my rail idea came from Black Mesea, i think some tram systems do...
- Tue Dec 13, 2016 9:10 am
- Forum: Ideas and Suggestions
- Topic: Got a nice idea for electric tracks (With examples)
- Replies: 12
- Views: 6282
Got a nice idea for electric tracks (With examples)
I would love electric trains, I bet it has been suggested before but could not find it in the "not implemented" suggestions... (Correct me if wrong) I have this idea of how electric rails could look like, which is pretty simple. 2 more rails in the center of the railtracks that holds the c...
- Fri Dec 02, 2016 10:26 pm
- Forum: General discussion
- Topic: The cooling tower design
- Replies: 10
- Views: 7030
Re: The coolng tower design
I found this design (By searching) that caught my sight at once! I guess this one fits really well to the game design as well. http://www.power-technology.com/uploads/storefront/iwc/3.jpg It is unclean in the look. Mechanical at some degree. Not a sleek fancy design. Looks like it could come from th...
- Mon Jan 11, 2016 12:36 pm
- Forum: This Forum
- Topic: Possible to get my forum name changed?
- Replies: 1
- Views: 7243
Possible to get my forum name changed?
Hello! Well when i made this forum profile i had not completely found out what my online avatar name should be. But i have one now but i see there is no way for me to change this myself. Like some other forum sides i have been at the moderators has nicely done this for me as i have stated that it wi...
- Fri Jun 12, 2015 3:20 pm
- Forum: General discussion
- Topic: Haven't been updated for moths. Is it some new stuff?
- Replies: 2
- Views: 4393
Haven't been updated for moths. Is it some new stuff?
Hello good people! I have been playing allot of other games lately and almost forgot about this game. Some months since I have been looking at factorio news. Is it some new stuff I should know about? Some mutliplayer fixes? New textures?
- Fri Mar 20, 2015 7:31 am
- Forum: Ideas and Suggestions
- Topic: Factory buildings with multiple floors
- Replies: 2
- Views: 1799
Factory buildings with multiple floors
What about be able to make factory buildings with 2 or more floors to build on? We could have an own transportbelt that transfer between floors. It could cost allot of iron and steel to get built. When you are outside the building you can see the roof only. own doors and openings (you need to place ...
- Thu Mar 19, 2015 8:11 pm
- Forum: Ideas and Suggestions
- Topic: Footbridges?
- Replies: 6
- Views: 3342
Re: Footbridges?
like the idea. it's really annoying with walking all the way around tiny lakes sometimes. I would also like to see railroad bridges for trains!
- Thu Mar 19, 2015 7:58 pm
- Forum: Ideas and Suggestions
- Topic: Scout shopper for exploring maps
- Replies: 0
- Views: 1260
Scout shopper for exploring maps
What about a chopper you can fly around nicely to explore. It may use allot of fuel and cannot attack. you can fly above everything but if you are in air and try landing above something like a tree or player made machines or run out of fuel you crash and explode (die). It could be like this: when yo...
- Fri Feb 20, 2015 7:55 pm
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 74875
Electric Trains
Joined, obvious reasons -- ßilk Don't know if anyone has posted this before but, what about a electric train that runs on electricity from power lines on the railroad or a electrified rail like the subway system railroads. Everyone knows that electric engines is accelerating much faster. it could a...
- Fri Feb 20, 2015 7:41 pm
- Forum: News
- Topic: Friday Facts #74 - The brainstorming
- Replies: 106
- Views: 78829
Re: Friday Facts #74 - The brainstorming
This is so cool! Building factories in space would add more room for mining and etc. on ground and more space to build safe factories inn space where the inhabits can't reach and destroy it. Maybe also more power from solarpanels. But The dews should make own textures for stuff that has vents and th...
- Fri Feb 06, 2015 7:36 am
- Forum: Off topic
- Topic: What's your 2nd favourite game?
- Replies: 26
- Views: 20198
Re: What's your 2nd favourite game?
Kerbal Space Program, Skyrim, Space Engineers is 1st favourite with this game... 2nd favourite has to many...