Search found 53 matches

by MrP123
Wed Jul 27, 2016 9:01 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

Re: [MOD 0.12.x] Bridge Railway

MrP123 wrote:
Bizobinator wrote:Are there any plans to update this mod for 0.13.1 and release it on the mod portal?
I will update all my mods to 0.13.x, I just have been very busy recently. Give me about one week and I should be done.
This mod is updated and now available on the Factorio mod portal
by MrP123
Sat Jul 02, 2016 11:15 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

Re: [MOD 0.12.x] Bridge Railway

Bizobinator wrote:Are there any plans to update this mod for 0.13.1 and release it on the mod portal?
I will update all my mods to 0.13.x, I just have been very busy recently. Give me about one week and I should be done.
by MrP123
Thu Jun 23, 2016 6:57 pm
Forum: Mods
Topic: [0.11.x] Bridge Railway
Replies: 11
Views: 26673

Re: [0.11.x] Bridge Railway

danidavi97 wrote:does not work anymore,i just tested
This version of the mod only works for Factorio 0.11.x
If you play with a new version of Factorio (like the current version 0.12.35) you have to use this version of my mod.
by MrP123
Thu Apr 21, 2016 3:49 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

Re: [MOD 0.12.x] Bridge Railway

gendalf wrote:this is kinda pointless without the ability to walk on water :/ Can you make the bridges walkable or suggest a mod that allows to walk on water?
I currently haven't found a way to walk on them, but you can simply sit in the train and ride it while placing rails in front of the train
by MrP123
Fri Apr 15, 2016 4:13 pm
Forum: Mods
Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
Replies: 15
Views: 8460

Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.2

Factorio2016 wrote:Perhaps it would be better if you put it on github.
With github you have the ability to post downloadable releases for your repositories which works amazingly. It's also very use to setup
by MrP123
Thu Apr 07, 2016 1:50 pm
Forum: Mods
Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
Replies: 15
Views: 8460

Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.1

Second issue: The script apparently is MP synced. If one user sets up a new timelapse, this also happens with all connected players, and they get the screenshots taken as well. Which might be a nasty surprise if their %appdata% gets flooded with unwanted .png files. It'd probably be best to not hav...
by MrP123
Fri Apr 01, 2016 9:16 pm
Forum: Mods
Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
Replies: 15
Views: 8460

Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.1

Absolutely not :) I think it's positive to have alternatives, if one of you stops supporting his mod because of lack of time/interest, there can always be an alternative. In the case you had used part of the other mod to make yours, however, you would have been expected to give proper credit, and k...
by MrP123
Tue Mar 15, 2016 12:27 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

Re: [MOD 0.12.x] Bridge Railway

Overene wrote:Ooh, thanks. Nice mod btw
Thanks :D
by MrP123
Mon Mar 14, 2016 5:38 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

Re: [MOD 0.12.x] Bridge Railway

Everything works as it should. The zip file you downloaded contained the same files as the zip file in the release, they just have different file names. Downloading the zip file from the release page just removes the need to rename the zip file and also makes sure that the zip file contains all the ...
by MrP123
Sun Mar 13, 2016 9:31 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34405

Re: [MOD 0.12.x] Time Lapse Mod

Align wrote:Here's another RSO game timelapse: https://gfycat.com/DigitalShamefulChafer
Don't expect to continue that one as it just got too frustrating with the walls not leaving space and resupplying the turrets.
Very cool, thanks for sharing!
by MrP123
Sun Mar 13, 2016 12:14 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

Re: [MOD 0.12.x] Bridge Railway

Yay! Downloading now EDIT: http://i.imgur.com/xL0C2m7.png was able to fix this myself but you may still want to update the download. If you click on the download link above you will be taken to the current release on github. There you have to download the BridgeRailway_2.0.0.zip file. This .zip fil...
by MrP123
Sat Mar 12, 2016 2:12 pm
Forum: Mods
Topic: [0.11.x] Bridge Railway
Replies: 11
Views: 26673

Re: [0.11.x] Bridge Railway

I posted an updated version of this mod, it now works for Factorio 0.12.11+:
viewtopic.php?f=92&t=21370
by MrP123
Sat Mar 12, 2016 2:08 pm
Forum: Mods
Topic: [MOD 0.13.x] Bridge Railway
Replies: 16
Views: 16720

[MOD 0.13.x] Bridge Railway

Type: Mod Name: Bridge Railway Description: This is an updated version of my old Bridge Railway mod License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License Version: 2.0.2 Initial Release: 2016-03-12 Last Update: 2016-07-27 Tested-With-Factorio-Version: 0.13.10...
by MrP123
Thu Mar 10, 2016 6:03 pm
Forum: Spread the Word
Topic: Factorio mentioned on derStandard.at
Replies: 2
Views: 2281

Re: Factorio mentioned on derStandard.at

I just found the article a couple of hours ago.
Nice to see Factorio getting the recognition it deserves.

PS.: I thought I was probably the only Austrian on here
by MrP123
Thu Mar 10, 2016 4:39 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27147

Re: [0.11.x] Time Lapse Mod

Hi I have just downloaded this mod looks awesome, but I'm new to this game and how mods work lol, the mod show it is enabled but I cant figure out how to access it like change the point where I want to have the screenshots taken, also where does it safe? This is the thread for the old version of th...
by MrP123
Sat Mar 05, 2016 6:51 pm
Forum: Mods
Topic: [0.11.x] Bridge Railway
Replies: 11
Views: 26673

Re: [0.11.x] Bridge Railway

I keep getting the error "no loader for rail". you appear not to have a control.lua file. is this significant for the latest version of the game This mod is quite old (~1 year) and completely out of date. It only works with Factorio version 0.11.x (as the title states) and I currently don...
by MrP123
Thu Mar 03, 2016 1:27 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34405

Re: [MOD 0.12.x] Time Lapse Mod

Thanks for that, I just noticed the pull request on github and added it.
You can now download version 3.1.0 from the first post on this topic or directly from github.
by MrP123
Thu Mar 03, 2016 8:54 am
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34405

Re: [MOD 0.12.x] Time Lapse Mod

Spitballing here, anyone know if its possible to have this working on multiple saves? Possibly by naming the folder after the map seed or placing in a specific folder for a map seed? I've noticed that when you go to a new map the count seems to start over and will overwrite previous. I didn't think...
by MrP123
Tue Dec 08, 2015 11:23 am
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34405

Re: [MOD 0.12.x] Time Lapse Mod

TuckJohn wrote:
MrP123 wrote:
Align wrote:Does this work with .0.12.10?
It is tested with the latest 0.12.17
As of this friday, 12.18 was released :P
Haha, I've been very busy with school the last couple of weeks, so I haven't had time to update the mod.
Now everything is up to date once again and working with 0.12.20
by MrP123
Sun Dec 06, 2015 3:11 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34405

Re: [MOD 0.12.x] Time Lapse Mod

Align wrote:Does this work with .0.12.10?
It is tested with the latest 0.12.17

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