This mod is updated and now available on the Factorio mod portalMrP123 wrote:I will update all my mods to 0.13.x, I just have been very busy recently. Give me about one week and I should be done.Bizobinator wrote:Are there any plans to update this mod for 0.13.1 and release it on the mod portal?
Search found 53 matches
- Wed Jul 27, 2016 9:01 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
Re: [MOD 0.12.x] Bridge Railway
- Sat Jul 02, 2016 11:15 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
Re: [MOD 0.12.x] Bridge Railway
I will update all my mods to 0.13.x, I just have been very busy recently. Give me about one week and I should be done.Bizobinator wrote:Are there any plans to update this mod for 0.13.1 and release it on the mod portal?
- Thu Jun 23, 2016 6:57 pm
- Forum: Mods
- Topic: [0.11.x] Bridge Railway
- Replies: 11
- Views: 26673
Re: [0.11.x] Bridge Railway
This version of the mod only works for Factorio 0.11.xdanidavi97 wrote:does not work anymore,i just tested
If you play with a new version of Factorio (like the current version 0.12.35) you have to use this version of my mod.
- Thu Apr 21, 2016 3:49 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
Re: [MOD 0.12.x] Bridge Railway
I currently haven't found a way to walk on them, but you can simply sit in the train and ride it while placing rails in front of the traingendalf wrote:this is kinda pointless without the ability to walk on water :/ Can you make the bridges walkable or suggest a mod that allows to walk on water?
- Fri Apr 15, 2016 4:13 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
- Replies: 15
- Views: 8460
Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
With github you have the ability to post downloadable releases for your repositories which works amazingly. It's also very use to setupFactorio2016 wrote:Perhaps it would be better if you put it on github.
- Thu Apr 07, 2016 1:50 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
- Replies: 15
- Views: 8460
Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.1
Second issue: The script apparently is MP synced. If one user sets up a new timelapse, this also happens with all connected players, and they get the screenshots taken as well. Which might be a nasty surprise if their %appdata% gets flooded with unwanted .png files. It'd probably be best to not hav...
- Fri Apr 01, 2016 9:16 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time-Lapse Maker v 0.1.2
- Replies: 15
- Views: 8460
Re: [MOD 0.12.x] Time-Lapse Maker v 0.1.1
Absolutely not :) I think it's positive to have alternatives, if one of you stops supporting his mod because of lack of time/interest, there can always be an alternative. In the case you had used part of the other mod to make yours, however, you would have been expected to give proper credit, and k...
- Tue Mar 15, 2016 12:27 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
Re: [MOD 0.12.x] Bridge Railway
ThanksOverene wrote:Ooh, thanks. Nice mod btw
- Mon Mar 14, 2016 5:38 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
Re: [MOD 0.12.x] Bridge Railway
Everything works as it should. The zip file you downloaded contained the same files as the zip file in the release, they just have different file names. Downloading the zip file from the release page just removes the need to rename the zip file and also makes sure that the zip file contains all the ...
- Sun Mar 13, 2016 9:31 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34405
Re: [MOD 0.12.x] Time Lapse Mod
Very cool, thanks for sharing!Align wrote:Here's another RSO game timelapse: https://gfycat.com/DigitalShamefulChafer
Don't expect to continue that one as it just got too frustrating with the walls not leaving space and resupplying the turrets.
- Sun Mar 13, 2016 12:14 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
Re: [MOD 0.12.x] Bridge Railway
Yay! Downloading now EDIT: http://i.imgur.com/xL0C2m7.png was able to fix this myself but you may still want to update the download. If you click on the download link above you will be taken to the current release on github. There you have to download the BridgeRailway_2.0.0.zip file. This .zip fil...
- Sat Mar 12, 2016 2:12 pm
- Forum: Mods
- Topic: [0.11.x] Bridge Railway
- Replies: 11
- Views: 26673
Re: [0.11.x] Bridge Railway
I posted an updated version of this mod, it now works for Factorio 0.12.11+:
viewtopic.php?f=92&t=21370
viewtopic.php?f=92&t=21370
- Sat Mar 12, 2016 2:08 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Bridge Railway
- Replies: 16
- Views: 16720
[MOD 0.13.x] Bridge Railway
Type: Mod Name: Bridge Railway Description: This is an updated version of my old Bridge Railway mod License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License Version: 2.0.2 Initial Release: 2016-03-12 Last Update: 2016-07-27 Tested-With-Factorio-Version: 0.13.10...
- Thu Mar 10, 2016 6:03 pm
- Forum: Spread the Word
- Topic: Factorio mentioned on derStandard.at
- Replies: 2
- Views: 2281
Re: Factorio mentioned on derStandard.at
I just found the article a couple of hours ago.
Nice to see Factorio getting the recognition it deserves.
PS.: I thought I was probably the only Austrian on here
Nice to see Factorio getting the recognition it deserves.
PS.: I thought I was probably the only Austrian on here
- Thu Mar 10, 2016 4:39 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27147
Re: [0.11.x] Time Lapse Mod
Hi I have just downloaded this mod looks awesome, but I'm new to this game and how mods work lol, the mod show it is enabled but I cant figure out how to access it like change the point where I want to have the screenshots taken, also where does it safe? This is the thread for the old version of th...
- Sat Mar 05, 2016 6:51 pm
- Forum: Mods
- Topic: [0.11.x] Bridge Railway
- Replies: 11
- Views: 26673
Re: [0.11.x] Bridge Railway
I keep getting the error "no loader for rail". you appear not to have a control.lua file. is this significant for the latest version of the game This mod is quite old (~1 year) and completely out of date. It only works with Factorio version 0.11.x (as the title states) and I currently don...
- Thu Mar 03, 2016 1:27 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34405
Re: [MOD 0.12.x] Time Lapse Mod
Thanks for that, I just noticed the pull request on github and added it.
You can now download version 3.1.0 from the first post on this topic or directly from github.
You can now download version 3.1.0 from the first post on this topic or directly from github.
- Thu Mar 03, 2016 8:54 am
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34405
Re: [MOD 0.12.x] Time Lapse Mod
Spitballing here, anyone know if its possible to have this working on multiple saves? Possibly by naming the folder after the map seed or placing in a specific folder for a map seed? I've noticed that when you go to a new map the count seems to start over and will overwrite previous. I didn't think...
- Tue Dec 08, 2015 11:23 am
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34405
Re: [MOD 0.12.x] Time Lapse Mod
Haha, I've been very busy with school the last couple of weeks, so I haven't had time to update the mod.TuckJohn wrote:As of this friday, 12.18 was releasedMrP123 wrote:It is tested with the latest 0.12.17Align wrote:Does this work with .0.12.10?
Now everything is up to date once again and working with 0.12.20
- Sun Dec 06, 2015 3:11 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34405
Re: [MOD 0.12.x] Time Lapse Mod
It is tested with the latest 0.12.17Align wrote:Does this work with .0.12.10?