Binary hard, do it right or we wil instantly punish you without any usable feedback other than FAIL.
it's not like that though, there's all kinds of ways to set things up. there's so much flexibility actually, I'm not even sure what the best options out of all the many options are. I'm no expert ...
Search found 69 matches
- Thu Dec 19, 2024 2:51 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
- Thu Dec 12, 2024 1:45 am
- Forum: General discussion
- Topic: spot the difference
- Replies: 2
- Views: 425
Re: spot the difference
I guessichVII wrote: Wed Dec 11, 2024 10:42 pm One of these is a legendary steel chest containing normal electric poles and the other is a normal chest containing legendary electric poles. Can you tell which is which?
left is the legendary chest since the icon is (slightly) different
. but yeah, not easy to distinguish.- Sun Dec 08, 2024 11:22 pm
- Forum: General discussion
- Topic: Effective science per minute higher than expected
- Replies: 3
- Views: 548
Re: Effective science per minute higher than expected
hmm, productivity will not directly increase your output rate, will it? in terms of speed, productivity slows things down. ok over time you have effectively more science in the long run, but not in the sense that it would push up your /min rate.
but then that would move your estimate in the wrong ...
but then that would move your estimate in the wrong ...
- Sat Dec 07, 2024 1:14 am
- Forum: General discussion
- Topic: From this day forward Gleba fruit is Jelly and Jam to me.
- Replies: 1
- Views: 339
Re: From this day forward Gleba fruit is Jelly and Jam to me.
problem since processed Jellynut is already called Jelly.
for me I tend to call them Jellynut and Jellynut-I-mean-Yumako
for me I tend to call them Jellynut and Jellynut-I-mean-Yumako
- Thu Dec 05, 2024 3:20 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
Re: Gleba has killed the game for me.
The game doesn't explain any of this.
well, it sort of does, but it's easy to miss. (if you mean it doesn't popup a message or something, ok fine, but the information is there to see.) for me, I missed other things.
1) I saw that seeds at 2% chance from 50 fruit would net to zero over time, and ...
- Wed Dec 04, 2024 2:41 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
Re: Gleba has killed the game for me.
/thumbsupangramania wrote: Wed Dec 04, 2024 1:37 am From gameplay perspective Gleba is best of three planets because it dumps too many concepts at once. (emphasis added)
- Sun Dec 01, 2024 1:41 am
- Forum: General discussion
- Topic: $50 DLC and no sale is disappointing
- Replies: 26
- Views: 4432
Re: $50 DLC and no sale is disappointing
They’ve been iterating on it for 4 years already with a team more than twice the size of what they had for most of 1.0’s development, and if they didn’t think it was worth the price, they wouldn’t have released it. And I’m sure they’ll be iterating on it further for at least a year or two.
I ...
- Sat Nov 30, 2024 8:10 pm
- Forum: General discussion
- Topic: Feels like certain changes were made to the game 'just because'
- Replies: 40
- Views: 5541
Re: Feels like certain changes were made to the game 'just because'
it says "Constant Consumption: 40MW"IsaacOscar wrote: Sat Nov 30, 2024 12:58 pm Well wherever it's described its not somewhere I noticed...
it's also observable that it consumes the fuel at a steady rate, even before it is powering anything
- Sat Nov 30, 2024 6:23 pm
- Forum: General discussion
- Topic: $50 DLC and no sale is disappointing
- Replies: 26
- Views: 4432
Re: $50 DLC and no sale is disappointing
And Factorio is certainly NOT more expensive than Baldur's Gate 1
not sure what you mean here; I guess you mean the original price? not even sure what that was. BG1:EE is ~$26 CAD (even less on GoG) on sale for ~$8 CAD. that includes the original expansion and two new expansions.
BG3 is regular ...
- Sat Nov 30, 2024 3:31 am
- Forum: General discussion
- Topic: Space Age is the worst game ever
- Replies: 42
- Views: 8999
Re: Space Age is too hard
I don't think it's "fair" to compare SA to "Factorio without biters". Standard Factorio has biters, and standard SA should be harder than standard Factorio. "Easy SA" should be harder than "easy Factorio" as well actually. But there doesn't necessarily have to be a limit to just how easy you can ...
- Sat Nov 30, 2024 3:17 am
- Forum: General discussion
- Topic: $50 DLC and no sale is disappointing
- Replies: 26
- Views: 4432
Re: $50 DLC and no sale is disappointing
I'm not in a good place right now to determine whether it is or isn't "worth it".
I almost like their philosophy about it if I have it right, which IIRC from FFFs is something like that if the game is not worth the price, they want to force themselves to MAKE it worth the price, rather than accept ...
I almost like their philosophy about it if I have it right, which IIRC from FFFs is something like that if the game is not worth the price, they want to force themselves to MAKE it worth the price, rather than accept ...
- Sat Nov 30, 2024 1:40 am
- Forum: General discussion
- Topic: Feels like certain changes were made to the game 'just because'
- Replies: 40
- Views: 5541
Re: Feels like certain changes were made to the game 'just because'
I don't think "new players" should matter that much in the Space Age content. This is an expansion, it is specifically NOT for "new players".
Just think of how tense the main game already is when you get biter swarms before you are ready for them? Where is the hand-holding there? Why should the ...
Just think of how tense the main game already is when you get biter swarms before you are ready for them? Where is the hand-holding there? Why should the ...
- Sat Nov 30, 2024 1:35 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
Re: Gleba has killed the game for me.
removing time-based and pollen-based evolution...
Time-based evolution starts when the player arrives...
for me, I went to Gleba first, but I had sent a platform to Gleba before I went there myself, and that started the timer early. all I could see of Gleba was a black screen for a long time. it ...
- Tue Nov 26, 2024 4:53 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
Re: Gleba has killed the game for me.
I'm the opposite on Gleba but I do understand the frustration/disappointmentCheeseMcBurger wrote: Mon Nov 25, 2024 6:45 pm Gleba fucking sucks! There are so many reason it sucks, I really don't care to write them all down. Fuck Gleba and fuck the fucking Stompers and shit!
- Tue Nov 26, 2024 1:16 am
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 14377
Re: Well, Fulgora sucks [Spoilers]
I don't want to derail this with petty argument
the point is that it's one small thing that could improve the experience. improving the experience and the game is the point.
the ultimate point was: the rods are OP and should be nerfed, somehow (whether officially or mod or self-imposed). the fine ...
the point is that it's one small thing that could improve the experience. improving the experience and the game is the point.
the ultimate point was: the rods are OP and should be nerfed, somehow (whether officially or mod or self-imposed). the fine ...
- Sun Nov 24, 2024 8:32 pm
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 14377
Re: Well, Fulgora sucks [Spoilers]
I had an idea...
there is a LOT wrong with Fulgora... <emotional tirade voluntarily elided>
but anyway in going over the problems for the bazzilionth time I thought of one thing that could maybe improve it (not everyone will agree I am sure): play without lightning rods! (at least at first)
the ...
there is a LOT wrong with Fulgora... <emotional tirade voluntarily elided>
but anyway in going over the problems for the bazzilionth time I thought of one thing that could maybe improve it (not everyone will agree I am sure): play without lightning rods! (at least at first)
the ...
- Sun Nov 24, 2024 6:38 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
Re: Gleba has killed the game for me.
have you actually seen players trying to overbuild like that the first time they got to a brand new planet ?
it's just based on my own experience. my first setup was trying to have 5-10 sets of buildings going at once (and all right at my farm) and this almost worked but was way too unstable ...
it's just based on my own experience. my first setup was trying to have 5-10 sets of buildings going at once (and all right at my farm) and this almost worked but was way too unstable ...
- Sun Nov 24, 2024 5:43 am
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 349
- Views: 52846
Re: Gleba has killed the game for me.
I don't really like playing with bots but it feels like this planet is trying to force me in to it, oh well
FWIW I did not use many bots for my setups on Gleba. (I guess I did a little to stabilize some things, but only a little and not for the main setup.)
the main advice I think I could ...
- Mon Nov 18, 2024 4:35 am
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 93
- Views: 14377
Re: Well, Fulgora sucks [Spoilers]
boooo. to copy another thread "Fulgora has killed the game for me".
on the one hand, if other people are ok with it, ok it's good if you have a better experience than me. but on the other hand, if no one thinks this needs fixing or improving then it won't get fixed or improved... I suppose I may ...
on the one hand, if other people are ok with it, ok it's good if you have a better experience than me. but on the other hand, if no one thinks this needs fixing or improving then it won't get fixed or improved... I suppose I may ...
- Mon Nov 18, 2024 4:21 am
- Forum: Gameplay Help
- Topic: I got to space and am lost.
- Replies: 12
- Views: 2176
Re: I got to space and am lost.
Character can't move.
your character can go up to the platform to use it for transportation purposes, but AFAIK can't do anything while there but be a passenger. all interaction with the platforms is done remotely.
before you have a travel platform you probably would build a science platform and ...
your character can go up to the platform to use it for transportation purposes, but AFAIK can't do anything while there but be a passenger. all interaction with the platforms is done remotely.
before you have a travel platform you probably would build a science platform and ...