Search found 83 matches
- Sat Jan 11, 2014 12:28 pm
- Forum: Releases
- Topic: Version 0.8.8
- Replies: 21
- Views: 26055
Re: Version 0.8.8
When do you think the first multiplayer version will be out ? I don't wanna be rude or anything, but I've been very interested in this game from it's very beggining, but I kinda abandonned it and the forum for months ... Because the mainly thing I'm waiting for is multiplayer. And IMO, a multiplayer...
- Tue Apr 30, 2013 11:34 am
- Forum: Translations
- Topic: [French 0.2.9] Core + demo
- Replies: 60
- Views: 45857
Re: [French 0.2.9] Core + demo
Since I'm no longer translating this, I guess I'd better give that thread to anyone doing it ... So I'd suggest that the current guy translating the game make a new thread. I'm not really giving it up, but I'm too busy for now :/
- Thu Mar 28, 2013 7:08 pm
- Forum: Releases
- Topic: Factorio update (working on 0.3.0)
- Replies: 58
- Views: 46151
Re: Factorio update (working on 0.3.0)
Could you guys update the game slightly more often ? I mean, I understand and agree you have to take your time, because quality>amount, but ... don't let us believe the game won't be developed anymore, and DON'T LET US PLAY SOMETHING ELSE THAN FACTORIO! ^^
- Thu Mar 28, 2013 7:04 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 231680
Re: Electric energy
Coal generator Uses coal to make energy, smaller as a boiler, but less efficient. Magmatic Generator Uses Magma/Lava pumped from the ground to produce energy. Lol This guy plays minecraft Bro lava is OP in minecraft, No need to add it here too Did you read some others post there ? It'll seem to you...
- Sat Mar 16, 2013 4:05 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 163480
Re: RTS direction
Why are you all saying "I don't want this part of the game, just keep that one". I think one of the main cool point with Factorio is that it can be BOTH RTS-like and survival. And for people who don't like some RTS or survival features, it could just be switched on/off with modes. So you c...
- Wed Mar 06, 2013 10:46 am
- Forum: Development Proposals
- Topic: Role playing direction
- Replies: 105
- Views: 106523
Re: Role playing direction
Leveling works in games that have "magic", but not so well in games that are centered around scientific research. In real life, you don't gain power through doing arbitrary things. Leveling never should have been added to Minecraft, because it distracts from the core game-play (and the wa...
- Mon Mar 04, 2013 8:12 am
- Forum: Development Proposals
- Topic: Role playing direction
- Replies: 105
- Views: 106523
Re: Role playing direction
Adding RPG elements to this game could take away from the unique gaming experience we have atm. It doesn't introduce anything we haven't seen before and would get in the way of doing what you want to do in this game which is manage resource flow and ensemble machines. If you want to add another dim...
- Sun Mar 03, 2013 11:00 am
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 231680
Re: Electric energy
Lightning rod harvesters! They can protect you from passing storms AND give your accumulators a quick boost. No, that's stupid lol. Just because it's ... wait, you're from the IC² forum ? ^^ I that agree you wouldn't want that much raw power dumped into the grid. But Nikola Tesla believed electrici...
- Sun Mar 03, 2013 10:54 am
- Forum: Implemented Suggestions
- Topic: Pavement
- Replies: 10
- Views: 5872
Re: Pavement
I agree with that suggestion, it would be nicer than current stone
- Sat Mar 02, 2013 11:37 am
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 231680
Re: Electric energy
Oh dammit, I was already making a nuclear energy mod, I already made the uranium ore etc. Can we hope for a realistic mod? I mean including isotopes (you'd need the extra rare 235 uranium isotope to make nukes, making them hard to get and justify the ingame power they have), half lives, reactor coo...
- Sat Mar 02, 2013 11:34 am
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 231680
Re: Electric energy
No, that's stupid lol. Just because it's ... wait, you're from the IC² forum ? ^^Nemoder wrote:Lightning rod harvesters! They can protect you from passing storms AND give your accumulators a quick boost.
- Fri Mar 01, 2013 5:02 pm
- Forum: Translations
- Topic: [French 0.2.9] Core + demo
- Replies: 60
- Views: 45857
Re: [French 0.2.6] Core + demo
I think the thing he linked is cool enough. Let's translate on it. At least we're done for 0.2.8, at least we're done until the next release come.
- Thu Feb 28, 2013 6:42 pm
- Forum: Mods
- Topic: [Mod 0.2.9] Furnace Upgrades
- Replies: 14
- Views: 24042
Re: [WIP] Furnace Upgrades
Lol. So I may be able to make some processing machines. Nice
- Thu Feb 28, 2013 6:41 pm
- Forum: General discussion
- Topic: [Invalid ^^] Failing the Kickstarter
- Replies: 75
- Views: 47779
Re: Failing the Kickstarter
Nope. No we should try to get those 22 000. Not likely to happen, but still.
- Thu Feb 28, 2013 6:39 pm
- Forum: Development Proposals
- Topic: Hidden ores
- Replies: 138
- Views: 137838
Re: Hidden ores
something *new*. Just to know, what do you know about chemistry ? ^^ Because something new, if you really wanna be realistic, isn't likely to exit. At least it could exist in larger amounts than on earth, but elements heavier than 100 aren't likely to stay as ores on any planet ^^. This is just cal...
- Thu Feb 28, 2013 4:37 pm
- Forum: Mods
- Topic: [Mod 0.2.9] Furnace Upgrades
- Replies: 14
- Views: 24042
Re: [WIP] Furnace Upgrades
Yup, but for now it can't be energy based. But that's ok
- Thu Feb 28, 2013 3:53 pm
- Forum: Show your Creations
- Topic: Pixel art
- Replies: 8
- Views: 12521
Re: Pixel art
xD. Play Minecraft for that ^^. Btw, I see why one told me the "ammunition" translation was too long ^^.
- Thu Feb 28, 2013 3:45 pm
- Forum: Mods
- Topic: [Mod 0.2.9] Furnace Upgrades
- Replies: 14
- Views: 24042
Re: [WIP] Furnace Upgrades
Wait ... it's called Furnace Upgrades, but there is no Electric one ? ^^ You cant make an electric furnace yet, c code needs to be edited, and for mods we can just use json and lua I will just make the energy source of furnace dynamic (the same way it is specified in mining drill/inserter), so peop...
- Thu Feb 28, 2013 3:44 pm
- Forum: Development Proposals
- Topic: Hidden ores
- Replies: 138
- Views: 137838
Re: Hidden ores
I'm more excited about ore types like Adamantium or Mithril. Diamonds don't matter much to me. In Minecraft diamonds are used very unrealistically; but if they were used in Factorio they would be more realistic (diamond-tipped saws or used in lasers). In Minecraft you make swords and armor out of i...
- Thu Feb 28, 2013 1:28 pm
- Forum: Mods
- Topic: [Mod 0.2.9] Furnace Upgrades
- Replies: 14
- Views: 24042
Re: [WIP] Furnace Upgrades
Wait ... it's called Furnace Upgrades, but there is no Electric one ? ^^