Search found 83 matches

by MatLaPatate
Sat Jan 11, 2014 12:28 pm
Forum: Releases
Topic: Version 0.8.8
Replies: 21
Views: 20465

Re: Version 0.8.8

When do you think the first multiplayer version will be out ? I don't wanna be rude or anything, but I've been very interested in this game from it's very beggining, but I kinda abandonned it and the forum for months ... Because the mainly thing I'm waiting for is multiplayer. And IMO, a multiplayer...
by MatLaPatate
Tue Apr 30, 2013 11:34 am
Forum: Translations
Topic: [French 0.2.9] Core + demo
Replies: 60
Views: 24411

Re: [French 0.2.9] Core + demo

Since I'm no longer translating this, I guess I'd better give that thread to anyone doing it ... So I'd suggest that the current guy translating the game make a new thread. I'm not really giving it up, but I'm too busy for now :/
by MatLaPatate
Thu Mar 28, 2013 7:08 pm
Forum: Releases
Topic: Factorio update (working on 0.3.0)
Replies: 58
Views: 27631

Re: Factorio update (working on 0.3.0)

Could you guys update the game slightly more often ? I mean, I understand and agree you have to take your time, because quality>amount, but ... don't let us believe the game won't be developed anymore, and DON'T LET US PLAY SOMETHING ELSE THAN FACTORIO! ^^
by MatLaPatate
Thu Mar 28, 2013 7:04 pm
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 120028

Re: Electric energy

Coal generator Uses coal to make energy, smaller as a boiler, but less efficient. Magmatic Generator Uses Magma/Lava pumped from the ground to produce energy. Lol This guy plays minecraft Bro lava is OP in minecraft, No need to add it here too Did you read some others post there ? It'll seem to you...
by MatLaPatate
Sat Mar 16, 2013 4:05 pm
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 86000

Re: RTS direction

Why are you all saying "I don't want this part of the game, just keep that one". I think one of the main cool point with Factorio is that it can be BOTH RTS-like and survival. And for people who don't like some RTS or survival features, it could just be switched on/off with modes. So you could have ...
by MatLaPatate
Wed Mar 06, 2013 10:46 am
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 58493

Re: Role playing direction

Leveling works in games that have "magic", but not so well in games that are centered around scientific research. In real life, you don't gain power through doing arbitrary things. Leveling never should have been added to Minecraft, because it distracts from the core game-play (and the way it's imp...
by MatLaPatate
Mon Mar 04, 2013 8:12 am
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 58493

Re: Role playing direction

Adding RPG elements to this game could take away from the unique gaming experience we have atm. It doesn't introduce anything we haven't seen before and would get in the way of doing what you want to do in this game which is manage resource flow and ensemble machines. If you want to add another dim...
by MatLaPatate
Sun Mar 03, 2013 11:00 am
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 120028

Re: Electric energy

Lightning rod harvesters! They can protect you from passing storms AND give your accumulators a quick boost. No, that's stupid lol. Just because it's ... wait, you're from the IC² forum ? ^^ I that agree you wouldn't want that much raw power dumped into the grid. But Nikola Tesla believed electrici...
by MatLaPatate
Sun Mar 03, 2013 10:54 am
Forum: Implemented Suggestions
Topic: Pavement
Replies: 10
Views: 1976

Re: Pavement

I agree with that suggestion, it would be nicer than current stone :)
by MatLaPatate
Sat Mar 02, 2013 11:37 am
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 120028

Re: Electric energy

Oh dammit, I was already making a nuclear energy mod, I already made the uranium ore etc. Can we hope for a realistic mod? I mean including isotopes (you'd need the extra rare 235 uranium isotope to make nukes, making them hard to get and justify the ingame power they have), half lives, reactor coo...
by MatLaPatate
Sat Mar 02, 2013 11:34 am
Forum: Development Proposals
Topic: Electric energy
Replies: 285
Views: 120028

Re: Electric energy

Nemoder wrote:Lightning rod harvesters! They can protect you from passing storms AND give your accumulators a quick boost.
No, that's stupid lol. Just because it's ... wait, you're from the IC² forum ? ^^
by MatLaPatate
Fri Mar 01, 2013 5:02 pm
Forum: Translations
Topic: [French 0.2.9] Core + demo
Replies: 60
Views: 24411

Re: [French 0.2.6] Core + demo

I think the thing he linked is cool enough. Let's translate on it. At least we're done for 0.2.8, at least we're done until the next release come.
by MatLaPatate
Thu Feb 28, 2013 6:42 pm
Forum: Mods
Topic: [Mod 0.2.9] Furnace Upgrades
Replies: 14
Views: 19209

Re: [WIP] Furnace Upgrades

Lol. So I may be able to make some processing machines. Nice :)
by MatLaPatate
Thu Feb 28, 2013 6:41 pm
Forum: General discussion
Topic: [Invalid ^^] Failing the Kickstarter
Replies: 75
Views: 22545

Re: Failing the Kickstarter

Nope. No we should try to get those 22 000. Not likely to happen, but still.
by MatLaPatate
Thu Feb 28, 2013 6:39 pm
Forum: Development Proposals
Topic: Hidden ores
Replies: 138
Views: 70974

Re: Hidden ores

something *new*. Just to know, what do you know about chemistry ? ^^ Because something new, if you really wanna be realistic, isn't likely to exit. At least it could exist in larger amounts than on earth, but elements heavier than 100 aren't likely to stay as ores on any planet ^^. This is just cal...
by MatLaPatate
Thu Feb 28, 2013 4:37 pm
Forum: Mods
Topic: [Mod 0.2.9] Furnace Upgrades
Replies: 14
Views: 19209

Re: [WIP] Furnace Upgrades

Yup, but for now it can't be energy based. But that's ok :)
by MatLaPatate
Thu Feb 28, 2013 3:53 pm
Forum: Show your Creations
Topic: Pixel art
Replies: 8
Views: 8241

Re: Pixel art

xD. Play Minecraft for that ^^. Btw, I see why one told me the "ammunition" translation was too long ^^.
by MatLaPatate
Thu Feb 28, 2013 3:45 pm
Forum: Mods
Topic: [Mod 0.2.9] Furnace Upgrades
Replies: 14
Views: 19209

Re: [WIP] Furnace Upgrades

Wait ... it's called Furnace Upgrades, but there is no Electric one ? ^^ You cant make an electric furnace yet, c code needs to be edited, and for mods we can just use json and lua I will just make the energy source of furnace dynamic (the same way it is specified in mining drill/inserter), so peop...
by MatLaPatate
Thu Feb 28, 2013 3:44 pm
Forum: Development Proposals
Topic: Hidden ores
Replies: 138
Views: 70974

Re: Hidden ores

I'm more excited about ore types like Adamantium or Mithril. Diamonds don't matter much to me. In Minecraft diamonds are used very unrealistically; but if they were used in Factorio they would be more realistic (diamond-tipped saws or used in lasers). In Minecraft you make swords and armor out of i...
by MatLaPatate
Thu Feb 28, 2013 1:28 pm
Forum: Mods
Topic: [Mod 0.2.9] Furnace Upgrades
Replies: 14
Views: 19209

Re: [WIP] Furnace Upgrades

Wait ... it's called Furnace Upgrades, but there is no Electric one ? ^^

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