In 1.1, there was an addition to rich text that allows showing a localized tooltip specified using a string locale key. Could this support be extended to allow for displaying the localized text inline? For example like this:
TL;DR Support a rich text syntax that would display the localised name in each player's own language. What ? Add syntax for displaying localised names, something like [entity-name.coal] that would resolve to Coal, or Uhlí and so on depending on which player is viewing it. Why ? I am the maintainer ...
TL;DR Move the Show recipe icons on map and Show FPS from debug settings to normal settings. What ? Show FPS is very common to turn on in the debug settings, and also Show recipe icons on map. These are very commonly used, so to make it easier to find for normal players, I propose for it to be move...
Btw it must have to do something with the furnaces in the blueprint, because taking them out solves the problem. 0eNqdnO1u2zgURN9Fv+1C/CbzKkWxSFJtIcCRDVlebBD43dfZtJtuSzFn9CtIgpzwUhzqijPWS/dwuAyneZyW7u6lGx+P07m7+/zSncdv0/3h9WfL82no7rpxGZ66XTfdP71+t8z30/l0nJf9w3BYuuuuG6evw9/dnbnuPvzj83Kchv2fl3m6fxx++l...
I played casually and came over an issue. When I hold a blueprint in my hand and try to place it, it doesn't show in game. In the screenshot, as you can see, I had item #2 in hand, which was a blueprint, string is 0eNqdne1OHDkQRd+lfw9R+7NsXmUVrUgyG40EA5oZVhtFvPvCRgE2aXffU78iiDiUC193tX3L8336dPu4fzgdj...