Search found 2 matches
- Sun Oct 14, 2018 10:08 am
- Forum: News
- Topic: Friday Facts #264 - Texture streaming
- Replies: 108
- Views: 49370
Re: Friday Facts #264 - Texture streaming
Discard operation doesn't improves performance, just tells the driver not to write anything to the output buffer. The reason is that the GPUs use vector processors, the entire GPU core must execute the same operation on all the pixels its processing, which is quite many. <snip> Interesting. I was u...
- Sat Oct 13, 2018 8:10 am
- Forum: News
- Topic: Friday Facts #264 - Texture streaming
- Replies: 108
- Views: 49370
Re: Friday Facts #264 - Texture streaming
I've gotta say, mad props to you for worrying about stuff like getting your game performant on integrated graphics at 4k resolution. With the preponderance of ultrabooks with high pixel density displays and no discete graphics, I can totally see it becoming a more common use case. I used to play Fac...