I see after searching that this seems to be duplicate of this one: viewtopic.php?f=48&t=97432
Anyway, hopefully the fact that a 7 year old found the behavior unexpected is extra impetus for getting it fixed .
Search found 132 matches
- Fri Dec 31, 2021 4:07 pm
- Forum: Duplicates
- Topic: [1.1.50] Belt dragging behaves unexpectedly at belt corners
- Replies: 1
- Views: 972
- Fri Dec 31, 2021 4:02 pm
- Forum: Duplicates
- Topic: [1.1.50] Belt dragging behaves unexpectedly at belt corners
- Replies: 1
- Views: 972
[1.1.50] Belt dragging behaves unexpectedly at belt corners
What did you do? Dragging conveyor belts to have them auto-place underground belts when crossing another belt. What happened? Worked as expected when dragging into straight belts, but when dragging into corner belt it connected to it, rather than building underground belt across. See this short vid...
- Fri Jan 22, 2021 3:11 pm
- Forum: Implemented Suggestions
- Topic: Decider combinator with "Anything" output
- Replies: 32
- Views: 22717
Re: Decider combinator with "Anything" output
Nice work DaveMcW
- Tue Dec 08, 2020 9:42 pm
- Forum: Ideas and Suggestions
- Topic: Spidertron UI for logistic
- Replies: 1
- Views: 1014
Re: Spidertron UI for logistic
Seems like good changes to me.
- Sun Oct 25, 2020 5:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.18.45] Shift + Scroll Wheel does not scroll one specific blueprint book correctly
- Replies: 6
- Views: 2480
Re: [kovarex] [0.18.45] Shift + Scroll Wheel does not scroll one specific blueprint book correctly
So what would happen to these blueprints? Would they uprev automatically, or would they just stop working?
- Tue Oct 20, 2020 3:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.18.45] Shift + Scroll Wheel does not scroll one specific blueprint book correctly
- Replies: 6
- Views: 2480
Re: [kovarex] [0.18.45] Shift + Scroll Wheel does not scroll one specific blueprint book correctly
I've attached it. I've renamed the broken book to something like "grid megabase broken scroll", but that didn't seem to affect the behavior. It still behaves as shown in the video. Making a copy of it still results in the copy behaving correctly.
- Mon Sep 07, 2020 5:57 pm
- Forum: Duplicates
- Topic: [1.0.0] Cannot place ghost train if ghost is 90 degrees rotated from rail.
- Replies: 3
- Views: 1681
Re: [1.0.0] Cannot place ghost train if ghost is 90 degrees rotated from rail.
I've definitely noticed the difficulty with ghost placing trains as well, to the point I basically don't do it (outside of blueprints that include them).
- Wed Aug 26, 2020 4:23 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
- Replies: 5
- Views: 2101
Re: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
Maybe you want to tackle this one at the same time? Even though it's not quite the same, it is similarly annoying.
viewtopic.php?f=6&t=82547
viewtopic.php?f=6&t=82547
- Wed Aug 26, 2020 4:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
- Replies: 5
- Views: 2101
Re: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
Yeah, I figured we had a miscommunication there so I made the video .
- Wed Aug 26, 2020 1:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
- Replies: 5
- Views: 2101
Re: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
Still happens for me in 1.0. I made a video to demo the issue: https://youtu.be/-p42CCwW-vQ
- Wed Aug 26, 2020 1:32 pm
- Forum: Duplicates
- Topic: [1.0.0] Extremely difficult to set absolute grid reference on large blueprints so they line up correctly
- Replies: 5
- Views: 2556
Re: [1.0.0] Extremely difficult to set absolute grid reference on large blueprints so they line up correctly
Thanks, sounds like a good fix.
- Fri Aug 21, 2020 4:19 pm
- Forum: Ideas and Suggestions
- Topic: Tab to focus numeric textfield selects the text
- Replies: 25
- Views: 6167
Re: Highlight text on tab selection
I'm not sure I agree that this merge should have moved this into "Ideas and Suggestions" instead of "Bug Reports". The usability of tab+keyboard on these fields is pretty bad compared to what's expected from modern UX, and I think should remain in the bugs forum.
- Fri Aug 21, 2020 7:43 am
- Forum: Ideas and Suggestions
- Topic: Tab to focus numeric textfield selects the text
- Replies: 25
- Views: 6167
Re: 1.0 Using "Tab" to go from X: field to Y field in blueprint window does not select/mark the Y: value
This is also the case with the dialog boxes to set colors for train stops, trains etc... Tab puts the cursor at the end of the box and adds to the existing number instead of overwriting it.
- Wed Aug 19, 2020 9:57 pm
- Forum: Duplicates
- Topic: [1.0.0] Extremely difficult to set absolute grid reference on large blueprints so they line up correctly
- Replies: 5
- Views: 2556
Re: [1.0.0] Extremely difficult to set absolute grid reference on large blueprints so they line up correctly
Shower thought: What if you could set the reference point in-world by simply placing the blueprint, which would be particularly useful for blueprints that are designed to tile nicely with related blueprints already aligned in-world to some arbitrary point. It could also have some way to specify tha...
- Wed Aug 19, 2020 1:58 pm
- Forum: Duplicates
- Topic: [1.0.0] Extremely difficult to set absolute grid reference on large blueprints so they line up correctly
- Replies: 5
- Views: 2556
[1.0.0] Extremely difficult to set absolute grid reference on large blueprints so they line up correctly
I have a large rail blueprint, which I have used a number of times in my base. I now find myself wanting to make a version of it with landfill underneath, but it needs to align to the same grid as the original blueprints. I've been having an extremely hard time lining them up correctly, for several ...
- Sat Aug 15, 2020 5:56 am
- Forum: Resolved Problems and Bugs
- Topic: [1.0.0] spidertron wrong name
- Replies: 3
- Views: 3870
Re: [1.0.0] spidertron wrong name
Other entities show the name as well as the entity type.
- Sat Aug 15, 2020 3:44 am
- Forum: Won't fix.
- Topic: [1.0.0] Requestor chest for spidertron recipe can overfill chest with LDS's preventing other ingredient delivery.
- Replies: 2
- Views: 1401
Re: [1.0.0] Requestor chest for spidertron recipe can overfill chest with LDS's preventing other ingredient delivery.
This is actually a common issue if you do that type of copy paste on fast recipes on beaconed assemblers as well. An 8-beacon + 4 speed module III assembler making Assembling Machine 1 will request 4750 iron plate, 2600 iron gears and 1500 electronic circuits.
- Sun Aug 09, 2020 9:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.18.45] Shift + Scroll Wheel does not scroll one specific blueprint book correctly
- Replies: 6
- Views: 2480
[kovarex] [0.18.45] Shift + Scroll Wheel does not scroll one specific blueprint book correctly
What did you do? Open blueprint book (called "Grid Megabase") from "my blueprints". Attempt to use Shift+Scroll to scroll within it. What happened? It did not show all the blueprints, instead getting stuck and only displaying the last blueprint from the first nested book until I...
- Sun Aug 09, 2020 9:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
- Replies: 5
- Views: 2101
[0.18.45] Cursor is not in the Name field after clicking to edit the blueprint book
What did you do? Open the blueprint book edit GUI, and start typing. What happened? Typing into the Name field did not occur, keys were still bound to keyboard controls for the game (w key moved up, P key opens production GUI, etc...). I am able to type in the name field after clicking in it with t...
- Sun Aug 09, 2020 11:47 am
- Forum: Resolved Problems and Bugs
- Topic: [0.17.4] Cliff Deconstruction not issued (MR)
- Replies: 13
- Views: 9742
Re: [0.17.4] Cliff Deconstruction not issued (MR)
I've run into this a few times recently, and it would be nice to have a solution.